function game() {
// body...
init();
lasttime = Date.now();
delttime = 0;
game_loop();
}
function init () {
//获得canvas contex
//canvas1 用来处理鱼,土壤,UI,圆圈
can1 = document.getElementById("canvas1");
//canvas2 用来处理背景 海葵
can2 = document.getElementById("canvas2");
ctx1 = can1.getContext('2d');
ctx2 = can2.getContext('2d');
bgPic.src="../SRC/bg.jpg";//文件路径
canWidth = can2.width;
canHight = can2.height;
dram_image();
}
function game_loop () {
// body...比如鱼的游动
//该函数要对浏览器适配
requestAnimFrame(game_loop);//比setTimeout setInterval 科学 这个是根机器性能有关
//console.log("game");
var now = Date.now();
delttime = now - lasttime;
lasttime = now;
}
/*画canvas背景*/
function dram_image (){
console.log(canHight,canWidth,bgPic);
ctx2.drawImage(bgPic,0,0,canWidth,canHight);
}