最近,我用 java MVC 框架编写了一个简单的游戏,一位高级程序员在审查后告诉我,得分是不安全的,其 getter 和 setter 在玩家模型本身中定义。不幸的是,我无法从他们那里获得更多关于如何以及为何如此的信息,而且我无法弄清楚为什么。有人可以回顾一下这些类并指出为什么这种架构不可取吗?播放器型号:public class player implements Comparable<player>{ private int score; private int consecutive_misses; private String name; private int foul_count; private int turn; private boolean win; public player() { this.score=0; this.consecutive_misses=0; this.foul_count=0; this.win=false; } public void setWin(boolean win) { this.win=win; } public boolean getWin() { return this.win; } public void setPlayerName(String name) { this.name=name; } public void setTurn(int turn) { this.turn=turn; } public int getTurn() { return this.turn; } public void addScore(int score) { this.score+=score; } public String getName() { return this.name; } public int getScore(){ return this.score; } public void resetFoulCount() { this.foul_count = 0; } public void incrementFoulCount() { this.foul_count++; } public int getFoulCount() { return this.foul_count; } public void resetConsecutiveMisses() { this.consecutive_misses = 0; } public void incrementConsecutiveMisses() { this.consecutive_misses++; } public int getConsecutiveMisses() { return this.consecutive_misses; } public int compareTo(player comparePlayer) { int compareScore=((player) comparePlayer).getScore(); return compareScore-this.score; }}
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