typedef struct{ OVERLAPPED Overlapped; WSABUF DataBuf; CHAR Buffer [DATA_BUFERSIZE]; DWORD BytesSEND; DWORD BytesTECB;}PER_IO_OPERATION_DATA,*LPPER_IO_OPERATION_DATA; typedef struct { SOCKET Socket; }PER_HANDLE_DATA,*LPPER_HANDLE_DATA; //服务器接收数据线程 DWORD WINAPI ServerWorkerThread(LPVOID CompletionPortID) { HANDLE CompletionPort=(HANDLE) CompletionPortID; DWORD BytesTransferred; LPPER_HANDLE_DATA PerHandleData; LPPER_IO_OPERATION_DATA PerIoData; DWORD SendBytes,RecbBytes; DWORD Flags; while(TRUE) { if (GetQueuedCompletionStatus(CompletionPort,&BytesTransferred,(LPDWORD)&PerHandleData,(LPOVERLAPPED *)&PerIoData,INFINITE)==0) ////////有三个问题:(1)函数GetQueuedCompletionStatus()对实参PerHandleData、PerIoData如何处理?(2)这个过程函数是不是对变量PerHandleData、PerIoData赋值?(3)前面定义了两个结构体,结构体对象作PerHandleData、PerIoData为实参。{ reurn 0; } ......}
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