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TA贡献1848条经验 获得超10个赞
我不认为这会直接回答我的问题,但它确实阻止了在同时使用 fill() 和 P2D 渲染器时发生的错误。正如上面 laancelot 所指出的,主要问题确实似乎与堆栈溢出有关。所以我用下面两种方式解决了这个问题;结论:直接原因是数学公式表达不佳。
1) 在一个类中切换 RPoints。-我不认为这是错误发生的直接原因,因为在只重写代码的这一部分完成的阶段,错误仍然存在。但也许这是问题的一部分。我不知道。
2)重写代码表达公式的部分,以评估特定点的贝塞尔曲线。- 以前,该公式是通过使用阶数为 n 的贝塞尔曲线的显式定义得出的。因此,必须为 RPoint 点中的每个点计算(更像是制作)公式。正如关于贝塞尔曲线的维基百科页面上提到的,不推荐这种计算方式。-在修改后的代码中,用于扭曲文本的公式以多项式形式表示。因此,它能够在迭代 RPoint 点之前预先计算多项式的系数。这似乎已经解决了问题。
我仍然不确定到底是什么导致了这个问题,为什么它已经解决了,我应该展示代码的哪一部分来向其他人解释这个问题,所以我将分享已经重写的整个代码。您需要处理、几何库和数据文件夹中的 ttf 类型字体文件来测试代码。牵扯到修改版公式的地方我都标出来了。(还是真的很乱。。。)
//n number of points
int num = 4;
//arraylist to store the picked values
ArrayList<cntrlPoint> pt;
//import the geomerative library
import geomerative.*;
//string
String str = "(O_o)/ Oooh";
FloatList X;
FloatList Y;
FloatList SUM;
RClass rc;
void setup() {
size(1000, 1000, P2D);
pt = new ArrayList<cntrlPoint>();
//pick a number of points with random positions
for (int i=0; i<=num; i++) {
float x = random(0, width);
float y = random(0, height);
pt.add(new cntrlPoint(x, y));
}
RG.init(this);
rc = new RClass();
X = new FloatList();
Y = new FloatList();
SUM = new FloatList();
}
void draw() {
background(255);
noFill();
strokeWeight(2);
drwCntrlPoints();
drwCurve();
gtArcLength();
fill(0,255,0);
rc.crtPoly(pt);
rc.drwText();
}
void drwCntrlPoints() {
//draw points
beginShape();
for (int i=0; i<=num; i++) {
vertex(pt.get(i).x, pt.get(i).y);
}
endShape();
for (int i=0; i<=num; i++) {
ellipse(pt.get(i).x, pt.get(i).y, 10, 10);
}
}
void drwCurve() {
//draw curve
float curveDetail = 0.01;
float nfac = 1;
for (int i=0; i<num; i++) {
nfac *= (i+1);
}
int arcIndex = 0;
strokeWeight(2);
beginShape();
for (float t=0; t<=1; t+=curveDetail) {
float x = 0;
float y = 0;
arcIndex++;
for (int i=0; i<=num; i++) {
float coef = 1;
float kfac = 1;
float k_nfac = 1;
for (int k=i; k>0; k--) {
kfac *= k;
}
for (int k=(num-i); k>0; k--) {
k_nfac *= k;
}
coef = nfac/(kfac*k_nfac);
x += coef*(pow((1-t), num-i)*pow(t, i)*pt.get(i).x);
y += coef*(pow((1-t), num-i)*pow(t, i)*pt.get(i).y);
}
vertex(x, y);
X.set(arcIndex, x);
Y.set(arcIndex, y);
}
endShape();
}
void gtArcLength() {
//get arclength by pulling points from a floatlist
int numberOfDivisions = X.size()-2;
int maxPoint = numberOfDivisions+1;
float sum = 0;
float prevPointX = X.get(0);
float prevPointY = Y.get(0);
for (int i=1; i<=maxPoint; i++) {
float pointX = X.get(i);
float pointY = Y.get(i);
sum += dist(pointX, pointY, prevPointX, prevPointY);
SUM.set(i-1, sum);
prevPointX = pointX;
prevPointY = pointY;
}
}
//*******factorial
int fact(int fa){
if(fa==1){
return 1;
}
if(fa==0){
return 1;
}
else{
return fa*fact(fa-1);
}
}
//********************
int IndexOfLargestValueSmallerThan(float _targetArcLength) {
int index = 0;
for (int i=0; i<SUM.size()-1; i++) {
if (SUM.get(i)<=_targetArcLength) {
index = i;
}
}
return index;
}
void mouseDragged() {
int which = -1;
if ((mouseX<width)&&(mouseX>0)&&(mouseY<height)&&(mouseY>0)) {
for (int i=0; i<=num; i++) {
if (dist(mouseX, mouseY, pt.get(i).x, pt.get(i).y)<80) {
which = i;
}
}
if (which>-1) {
pt.get(which).update(mouseX, mouseY);
}
}
}
class RClass {
//get ttf file
//create rfont
RFont fnt;
//turn rfont to rgroup to get points
RGroup rg;
//going to get point in path, so that the characters in the string can be seperated
RPoint [][]rp;
//floatlist to store coefficients
FloatList Cx;
FloatList Cy;
RClass() {
fnt = new RFont("Zapfino.ttf", 100);
rg = fnt.toGroup(str);
rp = rg.getPointsInPaths();
//RCommand.setSegmentAngle(random(0,HALF_PI));
//RCommand.setSegmentator(RCommand.ADAPTATIVE);
RCommand.setSegmentLength(3);
RCommand.setSegmentator(RCommand.UNIFORMLENGTH);
Cx = new FloatList();
Cy = new FloatList();
}
//**********************************here
void crtPoly(ArrayList<cntrlPoint> _pt){
float ptsize = _pt.size();
for(int j=0; j<ptsize; j++){
float coefx = 0;
float coefy = 0;
float pi = 1;
float sigx = 0;
float sigy = 0;
for(int m=0; m<=j-1; m++){
pi *= (ptsize-1-m);
}
for(int i=0; i<=j; i++){
sigx += (pow(-1,i+j)*pt.get(i).x)/(fact(i)*fact(j-i));
sigy += (pow(-1,i+j)*pt.get(i).y)/(fact(i)*fact(j-i));
}
coefx = pi*sigx;
coefy = pi*sigy;
Cx.set(j,coefx);
Cy.set(j,coefy);
}
}
//**************************************
void drwText() {
float indent = SUM.get(0);
beginShape();
for (int i=0; i<rp.length; i++) {
if(i>0){
beginContour();
}
for (int j=0; j<rp[i].length; j++) {
float t = 0;
indent = rp[i][j].x+SUM.get(0);
float targetArcLength = indent;
int index = IndexOfLargestValueSmallerThan(targetArcLength);
if (SUM.get(index)==targetArcLength) {
t = index/(SUM.size()-1);
} else {
float lengthBefore = SUM.get(index);
float lengthAfter = SUM.get(index+1);
float segmentLength = lengthAfter - lengthBefore;
float segmentFraction = (targetArcLength - lengthBefore)/segmentLength;
t = (index+segmentFraction)/(SUM.size()-1);
}
//***************************here
float x = 0;
float y = 0;
float vx = 0;
float vy = 0;
for(int l=0; l<=num; l++){
x += Cx.get(l)*pow(t,l);
y += Cy.get(l)*pow(t,l);
}
for(int l=1; l<=num; l++){
vx += l*Cx.get(l)*pow(t,l-1);
vy += l*Cy.get(l)*pow(t,l-1);
}
//**************************************
PVector P = new PVector(x, rp[i][j].y+y);
PVector ldir = new PVector(P.x-x, P.y-y);
PVector dir = new PVector(vy, -vx);
//
ldir.rotate(dir.heading()+PI/2);
vertex(x+ldir.x, y+ldir.y);
}
if(i>0&&i<rp.length){
endContour();
}
}
endShape();
}
}
class cntrlPoint{
float x,y;
cntrlPoint(float _x, float _y){
x = _x;
y = _y;
}
void update(float _newx, float _newy){
x = _newx;
y = _newy;
}
}
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