我有一个游戏项目,其中有我的服务器和客户端。我想拆分我的客户端和服务器,这样更容易阅读。我将所有配置 tkinter 窗口放在一个文件中,然后放入服务器from window import *。start_server()但是在 Windows 文件中,我正在调用客户端中的一个函数,当我启动客户端时它无法识别该函数。有什么建议我该怎么做?谢谢你的帮助 !server.pyimport socketimport threadingfrom time import sleepfrom window import *def start_server(): global server, HOST_ADDR, HOST_PORT # code is fine without this btnStart.config(state=tk.DISABLED) btnStop.config(state=tk.NORMAL)(...)window.pyimport tkinter as tkwindow = tk.Tk()window.title("Tic-Tac-Toe Server")window.iconbitmap("logo.ico")window.config(background='#4065A4')# Top frame consisting of two buttons widgets (i.e. btnStart, btnStop)topFrame = tk.Frame(window)btnStart = tk.Button(topFrame, text="Start", font=("Helvetica", 20), bg='#4065A4', fg='white', command=lambda : start_server())btnStart.pack(side=tk.LEFT)btnStop = tk.Button(topFrame, text="Stop", font=("Helvetica", 20), bg='#4065A4', fg='white', command=lambda : stop_server(), state=tk.DISABLED)btnStop.pack(side=tk.LEFT)topFrame.pack(side=tk.TOP, pady=(5, 0))# Middle frame consisting of two labels for displaying the host and port infomiddleFrame = tk.Frame(window)lblHost = tk.Label(middleFrame, font=("Helvetica", 10), bg='#4065A4', fg='white', text = "Address: X.X.X.X")lblHost.pack(side=tk.LEFT)lblPort = tk.Label(middleFrame, font=("Helvetica", 10), bg='#4065A4', fg='white', text = "Port:XXXX")lblPort.pack(side=tk.LEFT)middleFrame.pack(side=tk.TOP, pady=(5, 0))# The client frame shows the client areaclientFrame = tk.Frame(window)lblLine = tk.Label(clientFrame, font=("Helvetica"), text="Liste des joueurs").pack()scrollBar = tk.Scrollbar(clientFrame)scrollBar.pack(side=tk.RIGHT, fill=tk.Y)tkDisplay = tk.Text(clientFrame, height=10, width=30)tkDisplay.pack(side=tk.LEFT, fill=tk.Y, padx=(5, 0))scrollBar.config(command=tkDisplay.yview)tkDisplay.config(yscrollcommand=scrollBar.set, background="#F4F6F7", highlightbackground="grey", state="disabled")clientFrame.pack(side=tk.BOTTOM, pady=(5, 10))
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