3 回答
TA贡献1802条经验 获得超6个赞
import React, { Component } from 'react';
import { render } from 'react-dom';
import Webcam from "react-webcam";
class App extends Component {
state = {
url: '',
};
setRef = webcam => {
this.webcam = webcam;
};
capture = () => {
const imageSrc = this.webcam.getScreenshot();
this.rotateImage(imageSrc, 180, (url) => {
this.setState({ url});
console.log(url, imageSrc);
});
};
rotateImage = (imageBase64, rotation, cb) => {
var img = new Image();
img.src = imageBase64;
img.onload = () => {
var canvas = document.createElement("canvas");
// var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext("2d");
ctx.setTransform(1, 0, 0, 1, img.width / 2, img.height / 2);
ctx.rotate(rotation * (Math.PI / 180));
ctx.drawImage(img, -img.width / 2, -img.height / 2);
cb(canvas.toDataURL("image/jpeg"))
};
};
render() {
const videoConstraints = {
width: 1280,
height: 720,
facingMode: "user"
};
return (
<div>
<Webcam
audio={false}
height={350}
ref={this.setRef}
screenshotFormat="image/jpeg"
width={350}
videoConstraints={videoConstraints}
/>
<button onClick={this.capture}>Capture photo</button>
<img src={this.state.url} width="200" height="100" />
<canvas id="canvas" style={{display: 'none'}}></canvas>
</div>
);
}
}
render(<App />, document.getElementById('root'));
更新 以下代码适用于任何维度,只需要在 this.dim 中调整以反映您的需要
import React, { Component } from 'react';
import { render } from 'react-dom';
import Webcam from "react-webcam";
class App extends Component {
state = {
url: '',
};
dim = {
height: 300, // adjust your original height
width: 200, // adjust your original width
};
setRef = webcam => {
this.webcam = webcam;
};
capture = () => {
const imageSrc = this.webcam.getScreenshot();
this.rotateImage(imageSrc, (url) => {
this.setState({ url});
console.log(url, imageSrc);
});
};
rotateImage = (imageBase64, cb) => {
var img = new Image();
img.src = imageBase64;
img.onload = () => {
var canvas = document.createElement("canvas");
const maxDim = Math.max(img.height, img.width);
canvas.width = img.height;
canvas.height = img.width;
var ctx = canvas.getContext("2d");
ctx.setTransform(1, 0, 0, 1, maxDim / 2, maxDim / 2);
ctx.rotate(90 * (Math.PI / 180));
ctx.drawImage(img, -maxDim / 2, -maxDim / 2);
cb(canvas.toDataURL("image/jpeg"))
};
};
render() {
const videoConstraints = {
width: this.dim.width,
height: this.dim.height,
facingMode: "user"
};
return (
<div>
<Webcam
audio={false}
height={this.dim.height}
ref={this.setRef}
screenshotFormat="image/jpeg"
width={this.dim.width}
videoConstraints={videoConstraints}
/>
<button onClick={this.capture}>Capture photo</button>
<img src={this.state.url} width={this.dim.height} height={this.dim.width} />
<canvas id="canvas" style={{display: 'none'}}></canvas>
</div>
);
}
}
render(<App />, document.getElementById('root'));
TA贡献1876条经验 获得超5个赞
您可以使用以下style属性在预览中立即旋转图像:
90:
<Webcam style={{ transformOrigin: '0 0', transform: `translateX(${(480 + 640) / 2}px) rotate(90deg)` }} /> // height + width
180:
<Webcam style={{transform: 'rotate(180deg)'}} />,
270:
<Webcam style={{ transformOrigin: '0 0', transform: `translate(${(480 - 640) / 2}px, ${480}px) rotate(-90deg)` }} />
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