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TA贡献1806条经验 获得超5个赞
是的,您需要先创建多边形并将其添加到轴上。在动画函数中,您可以使用补丁的patch.set_xy()方法来更新多边形的顶点。
import matplotlib.pyplot as plt
import numpy as np
import matplotlib.animation as animation
import matplotlib.patches as patches
fig = plt.figure()
ax = fig.add_subplot(111)
ax.set_xlim(-10,10)
ax.set_ylim(-10,10)
P1x=[0.0,0.5,1.0,1.5,2.0,2.5,3.0]
P1y=[0.0,0.0,0.0,0.0,0.0,0.0,0.0]
P2x=[1.0,1.5,2.0,2.5,3.0,3.5,4.0]
P2y=[0.0,0.0,0.0,0.0,0.0,0.0,0.0]
P3x=[1.0,1.5,2.0,2.5,3.0,3.5,4.0]
P3y=[1.0,1.0,1.0,1.0,1.0,1.0,1.0]
P4x=[0.0,0.5,1.0,1.5,2.0,2.5,3.0]
P4y=[1.0,1.0,1.0,1.0,1.0,1.0,1.0]
P = np.concatenate((np.array([P1x, P2x, P3x, P4x]).reshape(4,1,len(P1x)),
np.array([P1y, P2y, P3y, P4y]).reshape(4,1,len(P1x))), axis=1)
patch = patches.Polygon(P[:,:,0],closed=True, fc='r', ec='r')
ax.add_patch(patch)
def init():
return patch,
def animate(i):
patch.set_xy(P[:,:,i])
return patch,
ani = animation.FuncAnimation(fig, animate, np.arange(P.shape[2]), init_func=init,
interval=1000, blit=True)
plt.show()
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