获取Objective-C中的对象属性列表如何在Objective-C中获取给定对象属性的列表(以NSArray或的形式NSDictionary)?想象一下下面的场景:我已经定义了一个只扩展的父类NSObject,它将a NSString,a BOOL和一个NSData对象作为属性。然后我有几个扩展这个父类的类,每个类都添加了很多不同的属性。有没有什么方法可以在父类上实现一个遍历整个对象的实例方法,然后返回NSArray每个(子)类属性的一个,因为NSStrings它不在父类上,所以我以后可以使用这些NSString对于KVC?
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拉丁的传说
TA贡献1789条经验 获得超8个赞
我自己设法得到了答案。通过使用Obj-C运行时库,我可以按照我想要的方式访问属性:
- (void)myMethod { unsigned int outCount, i; objc_property_t *properties = class_copyPropertyList([self class], &outCount); for(i = 0; i < outCount; i++) { objc_property_t property = properties[i]; const char *propName = property_getName(property); if(propName) { const char *propType = getPropertyType(property); NSString *propertyName = [NSString stringWithCString:propName encoding:[NSString defaultCStringEncoding]]; NSString *propertyType = [NSString stringWithCString:propType encoding:[NSString defaultCStringEncoding]]; ... } } free(properties);}
这要求我制作一个'getPropertyType'C函数,它主要取自Apple代码示例(现在不能记住确切的来源):
static const char *getPropertyType(objc_property_t property) { const char *attributes = property_getAttributes(property); char buffer[1 + strlen(attributes)]; strcpy(buffer, attributes); char *state = buffer, *attribute; while ((attribute = strsep(&state, ",")) != NULL) { if (attribute[0] == 'T') { if (strlen(attribute) <= 4) { break; } return (const char *)[[NSData dataWithBytes:(attribute + 3) length:strlen(attribute) - 4] bytes]; } } return "@";}
明月笑刀无情
TA贡献1828条经验 获得超4个赞
它实际上并不总是以0结束字符串。这可能会导致意外的结果,比如在尝试将其转换为UTF8时崩溃(我实际上有一个非常令人讨厌的崩溃因为这个。很有趣的调试它^^)。我通过实际从属性获取NSString然后调用cStringUsingEncoding来修复它:这就像现在的魅力。(也适用于ARC,至少对我而言)
所以这是我现在的代码版本:
// PropertyUtil.h#import @interface PropertyUtil : NSObject+ (NSDictionary *)classPropsFor:(Class)klass;@end// PropertyUtil.m#import "PropertyUtil.h"#import <objc/runtime.h>@implementation PropertyUtilstatic const char *getPropertyType(objc_property_t property) { const char *attributes = property_getAttributes(property); //printf("attributes=%s\n", attributes); char buffer[1 + strlen(attributes)]; strcpy(buffer, attributes); char *state = buffer, *attribute; while ((attribute = strsep(&state, ",")) != NULL) { if (attribute[0] == 'T' && attribute[1] != '@') { // it's a C primitive type: /* if you want a list of what will be returned for these primitives, search online for "objective-c" "Property Attribute Description Examples" apple docs list plenty of examples of what you get for int "i", long "l", unsigned "I", struct, etc. */ NSString *name = [[NSString alloc] initWithBytes:attribute + 1 length:strlen(attribute) - 1 encoding:NSASCIIStringEncoding]; return (const char *)[name cStringUsingEncoding:NSASCIIStringEncoding]; } else if (attribute[0] == 'T' && attribute[1] == '@' && strlen(attribute) == 2) { // it's an ObjC id type: return "id"; } else if (attribute[0] == 'T' && attribute[1] == '@') { // it's another ObjC object type: NSString *name = [[NSString alloc] initWithBytes:attribute + 3 length:strlen(attribute) - 4 encoding:NSASCIIStringEncoding]; return (const char *)[name cStringUsingEncoding:NSASCIIStringEncoding]; } } return "";}+ (NSDictionary *)classPropsFor:(Class)klass{ if (klass == NULL) { return nil; } NSMutableDictionary *results = [[NSMutableDictionary alloc] init]; unsigned int outCount, i; objc_property_t *properties = class_copyPropertyList(klass, &outCount); for (i = 0; i < outCount; i++) { objc_property_t property = properties[i]; const char *propName = property_getName(property); if(propName) { const char *propType = getPropertyType(property); NSString *propertyName = [NSString stringWithUTF8String:propName]; NSString *propertyType = [NSString stringWithUTF8String:propType]; [results setObject:propertyType forKey:propertyName]; } } free(properties); // returning a copy here to make sure the dictionary is immutable return [NSDictionary dictionaryWithDictionary:results];}@end
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