function gameloop() { window.requestAnimFrame(gameloop); ctx.clearRect(0,0,properties.width,properties.height); drawArc(); drawScale(); drawMinScale(); drawText(); drawPointer(); drawTotleScore(); drawMinArc(); if(count < value){ count += 5; }else{ console.log(1) } }
- 2 回答
- 0 关注
- 1483 浏览
添加回答
举报
0/150
提交
取消