cocos2dx 加载的cocosstdio资源出错
ArmatureDataManager::getInstance()->addArmatureFileInfo(property->getDataName()); armature = Armature::create(property->getArmatureName()); armature->getAnimation()->play("default"); this->addChild(armature);
这段加载完后运行,总是报错
_pipelineDescriptor指针为空;
若把路径设为:ArmatureDataManager::getInstance()->addArmatureFileInfo("D:\\Source\\CatchGirl\\Resources\\res\\Export\\hero\\hero.ExportJson");
则不会报错,但也没显示出来,
cocos2dx4.0+cocos stdio 1.6