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package collection_map_demo.Game;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;

public class Player {
    public String id;
    public String name;
    public List pokers;
    public Player(String id, String name){
        this.id = id;
        this.name = name;
        this.pokers = new ArrayList();
    }
    public void dropPokers(){
        pokers.clear();
    }
    public Poker selectMaxPoker(){
        Collections.sort(pokers);
        return (Poker) pokers.get(0);
    }
}



package collection_map_demo.Game;

import java.util.Arrays;
import java.util.Collections;
import java.util.List;

public class Poker implements Comparable<Poker> {
    public String point;
    public String color;
    public Poker(String point,String color){
        this.point = point;
        this.color = color;
    }

    public Poker() {

    }

    @Override
    public int compareTo(Poker o) {
        //比当前的小返回正整数
        //比当前的大返回副整数
        //相等返回0
        if(this.point.compareTo(o.point) == 0) {
            return this.color.compareTo(o.color);
        }else{
            return this.point.compareTo(o.point);
        }
    }
}



package collection_map_demo.Game;

import java.util.*;

public class PokerGame {
    private String[] pointsToSelect;
    private String[] colorsToSelect;
    private static List<Poker> combination;
    public List<Player> players;
    private Scanner scanner;
    public PokerGame(){
        this.scanner = new Scanner(System.in);
        this.players = new ArrayList<Player>();
        this.pointsToSelect = new String[]{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A"};
        this.colorsToSelect = new String[]{"黑桃", "红桃", "梅花", "方片"};
        this.combination = new ArrayList<Poker>();
    }
    public static void main(String[] args) {
        PokerGame pockerGame = new PokerGame();
        pockerGame.createPokers();
        pockerGame.intermingle(combination);
        pockerGame.createPlayer();
        pockerGame.startGame();
    }
    public void createPokers(){
        for(String color : colorsToSelect){
            for(String point : pointsToSelect){
                Poker poker = new Poker(point,color);
                System.out.println(poker.color + poker.point);
                combination.add(poker);
            }
        }
    }
    public void intermingle(List<Poker> pokers){
        Collections.shuffle(pokers);
    }
    public void createPlayer(){
        int i = 1;
        while (i < 3){
            System.out.println("请输入玩家" + i + "ID");
            String id = scanner.next();
            System.out.println("请输入玩家" + i +"姓名");
            String name = scanner.next();
            Player player = new Player(id,name);
            System.out.println(player.id + player.name);
            players.add(player);
            i++;
        }
        Integer player_num = players.size();
        System.out.println("玩家组有" + player_num + "名玩家");
        for(Player player : players){
            System.out.println("玩家" + player.id + player.name);
        }
    }
    public void startGame(){
        System.out.println("发牌");
        Player player1 = players.get(0);
        Player player2= players.get(1);
        int i = 1;
        while ( i <= 4){
            Poker poker = combination.get(i);
            if( i % 2 != 0){
                //发给玩家1
                player1.pokers.add(poker);
            }else{
                //发给玩家2
                player2.pokers.add(poker);
            }
            i++;
        }
        System.out.println("玩家1 手牌");
        for(Object poker : player1.pokers){
            Poker new_poker = (Poker) poker;
            System.out.println(new_poker.point + new_poker.color);
        }
        System.out.println("玩家2 手牌");
        for(Object poker : player2.pokers){
            Poker new_poker = (Poker) poker;
            System.out.println(new_poker.point + new_poker.color);
        }
        Poker player_1_max = player1.selectMaxPoker();
        Poker player_2_max = player2.selectMaxPoker();
        if(player_1_max.point.compareTo(player_2_max.point) == 0){
            if(player_1_max.color.compareTo(player_2_max.color) < 0){
                System.out.println("玩家 2 赢");
            }else{
                System.out.println("玩家 1 赢");
            }
        }else if(player_1_max.point.compareTo(player_2_max.point) < 0){
            System.out.println("玩家 2 赢");
        }else{
            System.out.println("玩家 1 赢");
        }
        player1.dropPokers();
        player2.dropPokers();
    }
}


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1 回答

我仿照了你的代码,为什么输入玩家ID的信息是跟着扑克牌后面的


0 回复 有任何疑惑可以回复我~

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