可以把整个的代码给我发一下吗?
虚方法和多态的代码
虚方法和多态的代码
2017-12-28
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
//public class Pet {
// public Pet(string name) {
// _name = name;
// }
// protected string _name;
// public void PrintName() {
// Console.WriteLine("Pet`s name is"+_name);
// }
// //虚方法
// virtual public void speak() {
// Console.WriteLine(_name+"is speaking");
// }
//}
//结构
struct fish {
int weight;
int price;
}
//接口
interface ICatchMice {
void catchMice();
}
interface IClimbTree {
void climbTree();
}
abstract public class Pet
{
public Pet(string name)
{
_name = name;
}
protected string _name;
public void PrintName()
{
Console.WriteLine("Pet`s name is" + _name);
}
//抽象类,没有函数体,无法实例化
abstract public void speak();
//{
//Console.WriteLine(_name + "is speaking");
//}
}
//狗类
public class Dog : Pet {
//静态
static int num;
static Dog() {
num = 0;
}
//构造函数
public Dog(string name):base(name) {
//_name = name;
++num;
}
new public void PrintName() {
Console.WriteLine("我的宠物是"+_name);
}
public override void speak()//重写
{
Console.WriteLine(_name + " is speaking"+" wow");
}
static public void ShowNum() {
Console.WriteLine("有"+num+"条狗");
}
}
//猫类
public class Cat : Pet,ICatchMice,IClimbTree {
//构造函数
public Cat(string name):base(name) {
//_name = name;
}
new public void PrintName() {
Console.WriteLine("我的宠物是"+_name);
}
public override void speak()
{
Console.WriteLine(_name + "is speaking"+" meow");
}
public void catchMice() {
Console.WriteLine("catchmice");
}
public void climbTree() {
Console.WriteLine("climbtree");
}
}
//静态类,方法扩展
static class PetGuide{
static public void HowToFeed(this Dog dog) {
Console.WriteLine("Play a vedio how to feed dog");
}
}
class Program
{
static void Main(string[] args)
{
//Dog Dog = new Dog();
//Dog.Name = "Jack";
//Dog.PrintName();
//Dog.speak();
//Pet Cat = new Cat();
//Cat.Name = "Tom";
//Cat.PrintName();
//Cat.speak();
Pet[] pets = new Pet[]{new Dog("Jack"),new Cat("Tom")};
for (int i = 0; i < pets.Length;i++ ) {
pets[i].speak();
}
Cat c = new Cat("Tom2");
IClimbTree climb = (IClimbTree)c;
c.catchMice();
climb.climbTree();
Dog a = new Dog("Jack1");
Dog.ShowNum();
Dog dog = new Dog("Tommy");
dog.HowToFeed();
}
}
}
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