为什么我的程序添加完节点打出来的全是0
和老师的程序一模一样 ,结果一运行全是0
和老师的程序一模一样 ,结果一运行全是0
2016-11-08
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 | 不会啊,我就是按老师的代码敲的 /************************************************************ 二叉树(链表表示) 课程要求:完成二叉树的基本操作 1,树的创建和销毁 2,树中结点的搜索 3,树中结点的添加与删除 4,树中结点的遍历 Tree(); //创建树 ~Tree(); //销毁树 Node *SearchNode(Tree *pTree,int nodeindex); //根据索引寻找结点 bool AddNode(Tree *pTree,int nodeindex,int direction,Node *pNode); //添加结点 bool DeleteNode(Tree *pTree,int nodeindex,Node *pNode); //删除结点 void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 结点要素:索引、数据、左孩子指针、右孩子指针、父结点指针 3(0) 5(1) 8(2) 2(3) 6(4) 9(5) 7(6) 那个direction是“0”时表示插入到左孩子,是“1”时表示插入到右孩子 先序遍历结果(根----左----右)0 1 3 4 2 5 6 中序遍历结果(左----根----右)3 1 4 0 5 2 6 后序遍历结果(左----右----根)3 4 1 5 6 2 0 *************************************************************/ #include<iostream> #include<stdio.h> using namespace std; class Node { public : Node(); //构造函数 Node *SearchNode( int nodeindex); void DeleteNode(); void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 int index; int data; Node *pLChild; Node *pRChild; Node *pParent; }; class Tree { public : Tree(); //创建树 ~Tree(); //销毁树 Node *SearchNode( int nodeindex); //搜索结点 bool AddNode( int nodeindex, int direction,Node *pNode); //添加结点 bool DeleteNode( int nodeindex,Node *pNode); //删除结点 void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 private : Node *m_pRoot; }; Node::Node() { index=0; data=0; pLChild=NULL; pRChild=NULL; pParent=NULL; } Tree::Tree() { m_pRoot= new Node(); } Tree::~Tree() { //DeleteNode(0,NULL);//方法一 m_pRoot->DeleteNode(); //方法二 } Node *Node::SearchNode( int nodeindex) { if ( this ->index==nodeindex) return this ; Node *temp=NULL; if ( this ->pLChild!=NULL) { if ( this ->pLChild->index==nodeindex) return this ->pLChild; else temp= this ->pLChild->SearchNode(nodeindex); } if ( this ->pRChild!=NULL) { if ( this ->pRChild->index==nodeindex) return this ->pRChild; else temp= this ->pRChild->SearchNode(nodeindex); if (temp!=NULL) return temp; } return NULL; } Node *Tree::SearchNode( int nodeindex) { return m_pRoot->SearchNode(nodeindex); } bool Tree::AddNode( int nodeindex, int direction,Node *pNode) { Node *temp=SearchNode(nodeindex); if (temp==NULL) return false ; Node *node= new Node(); if (node==NULL) return false ; node->index=pNode->index; node->data=pNode->data; node->pParent=temp; if (direction==0) temp->pLChild=node; if (direction==1) temp->pRChild=node; return true ; } bool Tree::DeleteNode( int nodeindex,Node *pNode) { Node *temp=SearchNode(nodeindex); if (temp==NULL) return false ; if (pNode!=NULL) { pNode->data=temp->data; } temp->DeleteNode(); return true ; } void Node::DeleteNode() { if ( this ->pLChild!=NULL) this ->pLChild->DeleteNode(); if ( this ->pRChild!=NULL) this ->pRChild->DeleteNode(); if ( this ->pParent!=NULL) { if ( this ->pParent->pLChild== this ) this ->pParent->pLChild=NULL; if ( this ->pParent->pRChild== this ) this ->pParent->pRChild=NULL; } delete this ; } void Node::preorderTraverse() { cout << this ->index << " " << this ->data << endl; if ( this ->pLChild!=NULL) this ->pLChild->preorderTraverse(); if ( this ->pRChild!=NULL) this ->pRChild->preorderTraverse(); } void Node::InorderTraverse() { if ( this ->pLChild!=NULL) this ->pLChild->InorderTraverse(); cout << this ->index << " " << this ->data << endl; if ( this ->pRChild!=NULL) this ->pRChild->InorderTraverse(); } void Node::PosorderTraverse() { if ( this ->pLChild!=NULL) this ->pLChild->PosorderTraverse(); if ( this ->pRChild!=NULL) this ->pRChild->PosorderTraverse(); cout << this ->index << " " << this ->data << endl; } void Tree::preorderTraverse() { m_pRoot->preorderTraverse(); } void Tree::InorderTraverse() { m_pRoot->InorderTraverse(); } void Tree::PosorderTraverse() { m_pRoot->PosorderTraverse(); } int main() { Node *node1= new Node(); node1->index=1; node1->data=5; Node *node2= new Node(); node2->index=2; node2->data=8; Node *node3= new Node(); node3->index=3; node3->data=2; Node *node4= new Node(); node4->index=4; node4->data=6; Node *node5= new Node(); node5->index=5; node5->data=9; Node *node6= new Node(); node6->index=6; node6->data=7; Tree *tree= new Tree(); tree->AddNode(0,0,node1); tree->AddNode(0,1,node2); tree->AddNode(1,0,node3); tree->AddNode(1,1,node4); tree->AddNode(2,0,node5); tree->AddNode(2,1,node6); //printf("删除最后一个结点:\n"); //tree->DeleteNode(6,NULL); printf ( "删除中间某个结点:\n" ); tree->DeleteNode(2,NULL); // printf("前序遍历的结果:\n"); // tree->preorderTraverse(); // printf("中序遍历的结果:\n"); // tree->InorderTraverse(); printf ( "后序遍历的结果:\n" ); tree->PosorderTraverse(); delete tree; return 0; } |
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