为什么我的程序添加完节点打出来的全是0
和老师的程序一模一样 ,结果一运行全是0
和老师的程序一模一样 ,结果一运行全是0
2016-11-08
不会啊,我就是按老师的代码敲的 /************************************************************ 二叉树(链表表示) 课程要求:完成二叉树的基本操作 1,树的创建和销毁 2,树中结点的搜索 3,树中结点的添加与删除 4,树中结点的遍历 Tree(); //创建树 ~Tree(); //销毁树 Node *SearchNode(Tree *pTree,int nodeindex); //根据索引寻找结点 bool AddNode(Tree *pTree,int nodeindex,int direction,Node *pNode); //添加结点 bool DeleteNode(Tree *pTree,int nodeindex,Node *pNode); //删除结点 void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 结点要素:索引、数据、左孩子指针、右孩子指针、父结点指针 3(0) 5(1) 8(2) 2(3) 6(4) 9(5) 7(6) 那个direction是“0”时表示插入到左孩子,是“1”时表示插入到右孩子 先序遍历结果(根----左----右)0 1 3 4 2 5 6 中序遍历结果(左----根----右)3 1 4 0 5 2 6 后序遍历结果(左----右----根)3 4 1 5 6 2 0 *************************************************************/ #include<iostream> #include<stdio.h> using namespace std; class Node { public: Node();//构造函数 Node *SearchNode(int nodeindex); void DeleteNode(); void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 int index; int data; Node *pLChild; Node *pRChild; Node *pParent; }; class Tree { public: Tree(); //创建树 ~Tree(); //销毁树 Node *SearchNode(int nodeindex); //搜索结点 bool AddNode(int nodeindex,int direction,Node *pNode); //添加结点 bool DeleteNode(int nodeindex,Node *pNode); //删除结点 void preorderTraverse(); //先序遍历二叉树 void InorderTraverse(); //中序遍历二叉树 void PosorderTraverse(); //后序遍历二叉树 private: Node *m_pRoot; }; Node::Node() { index=0; data=0; pLChild=NULL; pRChild=NULL; pParent=NULL; } Tree::Tree() { m_pRoot=new Node(); } Tree::~Tree() { //DeleteNode(0,NULL);//方法一 m_pRoot->DeleteNode();//方法二 } Node *Node::SearchNode(int nodeindex) { if(this->index==nodeindex) return this; Node *temp=NULL; if(this->pLChild!=NULL) { if(this->pLChild->index==nodeindex) return this->pLChild; else temp=this->pLChild->SearchNode(nodeindex); } if(this->pRChild!=NULL) { if(this->pRChild->index==nodeindex) return this->pRChild; else temp=this->pRChild->SearchNode(nodeindex); if(temp!=NULL) return temp; } return NULL; } Node *Tree::SearchNode(int nodeindex) { return m_pRoot->SearchNode(nodeindex); } bool Tree::AddNode(int nodeindex,int direction,Node *pNode) { Node *temp=SearchNode(nodeindex); if(temp==NULL) return false; Node *node=new Node(); if(node==NULL) return false; node->index=pNode->index; node->data=pNode->data; node->pParent=temp; if(direction==0) temp->pLChild=node; if(direction==1) temp->pRChild=node; return true; } bool Tree::DeleteNode(int nodeindex,Node *pNode) { Node *temp=SearchNode(nodeindex); if(temp==NULL) return false; if(pNode!=NULL) { pNode->data=temp->data; } temp->DeleteNode(); return true; } void Node::DeleteNode() { if(this->pLChild!=NULL) this->pLChild->DeleteNode(); if(this->pRChild!=NULL) this->pRChild->DeleteNode(); if(this->pParent!=NULL) { if(this->pParent->pLChild==this) this->pParent->pLChild=NULL; if(this->pParent->pRChild==this) this->pParent->pRChild=NULL; } delete this; } void Node::preorderTraverse() { cout << this->index << " " << this->data << endl; if(this->pLChild!=NULL) this->pLChild->preorderTraverse(); if(this->pRChild!=NULL) this->pRChild->preorderTraverse(); } void Node::InorderTraverse() { if(this->pLChild!=NULL) this->pLChild->InorderTraverse(); cout << this->index << " " << this->data << endl; if(this->pRChild!=NULL) this->pRChild->InorderTraverse(); } void Node::PosorderTraverse() { if(this->pLChild!=NULL) this->pLChild->PosorderTraverse(); if(this->pRChild!=NULL) this->pRChild->PosorderTraverse(); cout << this->index << " " << this->data << endl; } void Tree::preorderTraverse() { m_pRoot->preorderTraverse(); } void Tree::InorderTraverse() { m_pRoot->InorderTraverse(); } void Tree::PosorderTraverse() { m_pRoot->PosorderTraverse(); } int main() { Node *node1=new Node(); node1->index=1; node1->data=5; Node *node2=new Node(); node2->index=2; node2->data=8; Node *node3=new Node(); node3->index=3; node3->data=2; Node *node4=new Node(); node4->index=4; node4->data=6; Node *node5=new Node(); node5->index=5; node5->data=9; Node *node6=new Node(); node6->index=6; node6->data=7; Tree *tree=new Tree(); tree->AddNode(0,0,node1); tree->AddNode(0,1,node2); tree->AddNode(1,0,node3); tree->AddNode(1,1,node4); tree->AddNode(2,0,node5); tree->AddNode(2,1,node6); //printf("删除最后一个结点:\n"); //tree->DeleteNode(6,NULL); printf("删除中间某个结点:\n"); tree->DeleteNode(2,NULL); // printf("前序遍历的结果:\n"); // tree->preorderTraverse(); // printf("中序遍历的结果:\n"); // tree->InorderTraverse(); printf("后序遍历的结果:\n"); tree->PosorderTraverse(); delete tree; return 0; }
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