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我的代码哪里错了呢?时钟躲着不出来呀。。。。。求助。。。代码如下:

<!DOCTYPE html>

<html>

<head>

<meta name="viewport" content="width=device-width,initial-scale=1">

<title>canvas clock</title>

<style type="text/css">

div{

text-align: center;

margin-top: 250px;

}

#clock

{

border: 1px solid #ccc;

}

</style>

</head>

<body>

<div>

<canvas id="clock" height="200px" width="200px"></canvas>

</div>

<!-- <script type="text/javascript" src="clock2.js"></script> -->

<script type="text/javascript">

var dom = document.getElementById('clock');

var ctx = dom.getContext('2d');

var width = ctx.canvas.width;

var height = ctx.canvas.height;

var r = width / 2;

 var rem = width / 200;


function drawBackground() {

ctx.save();

ctx.translater(r,r);

ctx.beginPath();

ctx.lineWidth = 10;

ctx.arc(0, 0, r - 5, 0, 2*Math.PI, false);

ctx.stroke();



var hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2];

ctx.font = '18px Apial';

ctx.textAlign='center';

ctx.textBaseline='middle';

hourNumbers.forEach(function(number,i){

var rad= 2 * Math.PI/ 12 * i;

var x = Math.cos(rad) * (r - 30 * rem);

var y = Math.sin(rad) * (r - 30 * rem);

ctx.fillText(number, x, y);

});


for(var i=0;i <60; i++){

var rad = 2 * Math.PI/60*i;

var x = Math.cos(rad) * (r-18 * rem);

var y = Math.sin(rad) * (r-18 * rem);

ctx.beginPath();

if(i % 5 === 0){

ctx.fillStyle="#000";

ctx.arc(x, y, 2 * rem, 0, 2 * Math.PI,false);

}else{

ctx.fillStyle = "#ccc";

ctx.arc(x, y, 2 * rem, 0, 2 * Math.PI,false);

}

ctx.fill();

}

}


function drawHour(hour,minute){

ctx.save();

ctx.beginPath();

var rad = 2 * Math.PI / 12 * hour;

var mrad = 2 * Math.PI / 12 / 60 * minute;

ctx.rotate(rad + mrad);

ctx.lineWidth = 6 * rem;

ctx.lineCap = "round";

ctx.moveTo(0,10 * rem);

ctx.lineTo(0,-r / 2);

ctx.stroke();

crx.restore();

}


function drawMinute(minute){

ctx.save();

ctx.beginPath();

var rad = 2*Math.PI / 60 *minute;

ctx.rotate(rad);

ctx.lineWidth=3 * rem;

ctx.lineCap="round";

ctx.moveTo(0, 10 * rem);

ctx.lineTo(0,-r + 30 * rem);

ctx.stroke();

ctx.restore();

}


function drawSecond(second){

ctx.save();

ctx.beginPath();

ctx.fillStyle = "#c14543"

var rad = 2 * Math.PI / 60 * second;

ctx.rotate(rad);

ctx.moveTo(-2,20);

ctx.lineTo(1, -r + 18 * rem);

ctx.lineTo(-1,-r + 18 * rem);

ctx.fill();

crx.restore();

}


function drawDot(){

ctx.beginPath();

ctx.fillStyle = "#fff";

ctx.arc(0,0,3,0,2*Math.PI,false);

ctx.fill();

}


drawBackground();

drawDot();


function draw(){

ctx.clearRect(0,0, width, height);

var now = new Date();

var hour = now.getHours();

var minute = now.getMinutes();

var second = now.getSecond(;

drawBackground();

drawHour(hour,minute);

    drawMinute(minute);

    drawSecond(second);

    drawDot();

    ctx.restore();

}

draw();

setInterval(draw,1000);

</script>

</body>

</html>


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我的代码哪里错了呢?时钟躲着不出来呀。。。。。求助。。。代码如下:

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