有一个小小的bug
为什么不管我在哪点,白棋统统都只在棋盘顶上显示,而且有时候走两步白棋才走一步,是代码有问题吗?
var chessBoard = []; var me = true; var over =false; //赢法数组 var wins = []; //赢法统计数组 var myWin = []; var computerWin = []; for (var i =0;i<15;i++) { chessBoard[i] = []; for (var j = 0; j<15; j++) { chessBoard[i][j] = 0; } } for (var i=0;i<15;i++) { wins[i] = []; for (var j=0;j<15;j++) { wins[i][j] = []; } } var count = 0; for (var i=0;i<15;i++) { for (var j=0;j<11;j++) { for (var k=0;k<5;k++) { wins[i][j+k][count] = true; } count++; } } for (var i=0;i<15;i++) { for (var j=0;j<11;j++) { for (var k=0;k<5;k++) { wins[j+k][i][count] = true; } count++; } } for (var i=0;i<11;i++) { for (var j=0;j<11;j++) { for (var k=0;k<5;k++) { wins[i+k][j+k][count] = true; } count++; } } for (var i=0;i<11;i++) { for (var j=14;j>3;j--) { for (var k=0;k<5;k++) { wins[i+k][j-k][count] = true; } count++; } } for (var i=0;i<count;i++) { myWin[i] = 0; computerWin[i] = 0; } var chess =document.getElementById('chess'); var context = chess.getContext('2d'); context.strokeStyle="#BFBFBF"; var logo = new Image(); logo.src="img/logo.png"; logo.onload = function(){ context.drawImage(logo, 0, 0, 450, 450); drawChessBard(); } var drawChessBard = function(){ for (var i=0;i<15;i++ ) { context.moveTo(15 + i * 30, 15); context.lineTo(15 + i * 30, 435); context.stroke(); context.moveTo(15, 15 + i * 30); context.lineTo(435, 15 + i * 30); context.stroke(); } } var onestep = function(i,j,me){ context.beginPath(); context.arc(15 + i * 30,15 + j * 30,13,0,2*Math.PI); context.closePath(); var gradient = context.createRadialGradient(15 + i * 30 + 2,15 + j* 30 - 2,13,15 + i * 30 + 2,15 + j* 30 - 2,0); if (me) { gradient.addColorStop(0,"#0A0A0A"); gradient.addColorStop(1,"#636766"); }else{ gradient.addColorStop(0,"#D1D1D1"); gradient.addColorStop(1,"#F9F9F9"); } context.fillStyle = gradient; context.fill(); } chess.onclick = function(e){ if (over) { return; } if (!me) { return; } var x = e.offsetX; var y = e.offsetY; var i = Math.floor(x / 30); var j = Math.floor(y / 30); if(chessBoard[i][j] == 0){ onestep(i,j,me); chessBoard[i][j] = 1; for (var k=0;k<count;k++) { if (wins[i][j][k]) { myWin[k]++; computerWin[k] = 6; if (myWin[k] == 5) { window.alert("你赢了"); over = true; } } } if (!over) { me = !me; computerAI(); } } } var computerAI = function(){ var myScore = []; var computerScore = []; var max =0; var u=0,v=0; for (var i=0;i<15;i++) { myScore[i] = []; computerScore[i] = []; for (var j=0;j<15;j++) { myScore[i][j] = 0; computerScore[i][j] = 0; } } for (var i=0;i<15;i++) { for (var j=0;j<15;j++) { if (chessBoard[i][j] ==0) { for (var k=0;k<count;k++) { if (wins[i][j][k]) { if (myWin[k] == 1) { myScore[i][j] +=200; }else if(myWin[k] == 2){ myScore[i][j] +=400; }else if(myWin[k] == 3){ myScore[i][j] +=2000; }else if (myWin[k] == 4) { myScore[i][j] +=10000; } if (computerWin[k] == 1) { computerScore[i][j] +=220; }else if(computerWin[k] == 2){ computerScore[i][j] +=420; }else if(computerWin[k] == 3){ computerScore[i][j] +=2100; }else if (computerWin[k] == 4) { computerScore[i][j] +=20000; } } } if (myScore[i][j] > max) { max = myScore[i][j]; u = i; v - j; }else if (myScore[i][j] == max) { if (computerScore[i][j] > computerScore[u][v]) { u = i; v = j; } } if (computerScore[i][j] > max) { max = computerScore[i][j]; u = i; v = j; }else if (computerScore[i][j] == max) { if (myScore[i][j] >myScore[u][v]) { u = i; v = j; } } } } } onestep(u,v,false); chessBoard[u][v] = 2; for (var k=0;k<count;k++) { if (wins[u][v][k]) { computerWin[k]++; myWin[k] = 6; if (computerWin[k] == 5) { window.alert("计算机赢了"); over = true; } } } if (!over) { me = !me; } }
而且有时候一点还会点出白子来,有没有大神帮忙解决一下