不知道哪里错了,大鱼一直在转。。。。
//ctx1
ctx1.save();
//translate();
ctx1.translate(this.x, this.y);
ctx1.rotate(this.angle);
var babyTailCount = this.babyTailCount;
ctx1.drawImage(babyTail[babyTailCount], -babyTail[babyTailCount].width * 0.5 + 23, -babyTail[babyTailCount].height * 0.5);
ctx1.drawImage(this.babyBody, -this.babyBody.width * 0.5, -this.babyBody.height * 0.5);
ctx1.drawImage(this.babyEye, -this.babyEye.width * 0.5, -this.babyEye.height * 0.5);
ctx1.restore();