window.onload = function() {
var canvas = document.getElementById("canvas");
var c = canvas.getContext('2d');
canvas.width = 1200;
canvas.height = 800;
var ball = [];
for (var i = 0; i < 10; i++) {
var aBall = {
x: Math.random() * canvas.width,
y: Math.random() * canvas.height,
r: Math.random() * 30 + 10
}
ball[i] = aBall;
}
draw(c);
canvas.addEventListener('click', detect);
function draw(c) {
for (var i = 0; i < ball.length; i++) {
c.beginPath();
c.arc(ball[i].x, ball[i].y, ball[i].r, 0, 2 * Math.PI);
c.fillStyle = "#058";
c.fill();
}
}
function detect(event){
var x=event.clientX-canvas.getBoundingClientRect().left;
var y=event.clientY-canvas.getBoundingClientRect().top;
for(var i=0;i<ball.length;i++){
c.beginPath();
c.arc(ball[i].x, ball[i].y, ball[i].r, 0, 2 * Math.PI);
c.closePath();
}
if(c.isPointInPath(x,y)){
c.fillStyle='red';
c.fill();
}
}
}