在ansible1.9的时候,API是一个非常简单的东西。官方说“it's pretty simple”,真是又pretty又simple。
import ansible.runner runner = ansible.runner.Runner( module_name='ping', module_args='', pattern='web*', forks=10) datastructure = runner.run()
到了ansible2.0以后,是“a bit more complicated”,Oh my,简直让人难受。
简洁和灵活是鱼和熊掌。
ansible2.0 API怎么用?
ansible2.0更贴近于ansible cli的常用命令执行方式,不同于上一版本只能发送单个命令或playbook;而更推荐用户在调用ansibleAPI的时候,将playbook的每个task拆分出来,获取每个task的结果。能够跟灵活处理在执行批量作业过程中的各种反馈。
将执行操作的队列模型,包含各类环境参数设置,归结到“ansible.executor.task_queue_manager”类中
将执行过程中的各个task的设置,或者说playbook中的编排内容,归结到“ansible.playbook.play”中
上述两个东西,几乎囊括了可以在执行过程中设置的所有参数,足够灵活,也让人抓狂,相当于需要自己写一个1.9版本中的runner。
他们的确也都是原生类,并非专用于外部调用。
ansible.executor.task_queue_manager
这是ansible的一个内部模块(ansible/executor/task_queue_manager.py)。初始化的源码如下:
class TaskQueueManager: ''' This class handles the multiprocessing requirements of Ansible by creating a pool of worker forks, a result handler fork, and a manager object with shared datastructures/queues for coordinating work between all processes. The queue manager is responsible for loading the play strategy plugin, which dispatches the Play's tasks to hosts. ''' def __init__(self, inventory, variable_manager, loader, options, passwords, stdout_callback=None, run_additional_callbacks=True, run_tree=False): self._inventory = inventory self._variable_manager = variable_manager self._loader = loader self._options = options self._stats = AggregateStats() self.passwords = passwords self._stdout_callback = stdout_callback self._run_additional_callbacks = run_additional_callbacks self._run_tree = run_tree self._callbacks_loaded = False self._callback_plugins = [] self._start_at_done = False self._result_prc = None ……
创建时,需要的主要参数包括:
inventory --> 由ansible.inventory模块创建,用于导入inventory文件
variable_manager --> 由ansible.vars模块创建,用于存储各类变量信息
loader --> 由ansible.parsing.dataloader模块创建,用于数据解析
options --> 存放各类配置信息的数据字典
passwords --> 登录密码,可设置加密信息
stdout_callback --> 回调函数
ansible.playbook.play
ansible.playbook是一个原生模块,既用于CLI也用于API。从源码可以看出来:
try: from __main__ import displayexcept ImportError: from ansible.utils.display import Display display = Display()
ansible.playbook.play(ansible/playbook/play.py)。初始化源码的介绍如下:
__all__ = ['Play']class Play(Base, Taggable, Become): """ A play is a language feature that represents a list of roles and/or task/handler blocks to execute on a given set of hosts. Usage: Play.load(datastructure) -> Play Play.something(...) """
最后,用task_queue_manager(play)来执行,老规矩,源码的官方解释。
def run(self, play): ''' Iterates over the roles/tasks in a play, using the given (or default) strategy for queueing tasks. The default is the linear strategy, which operates like classic Ansible by keeping all hosts in lock-step with a given task (meaning no hosts move on to the next task until all hosts are done with the current task). '''
一个完整的例子
# -*- coding:utf-8 -*-# !/usr/bin/env python## Author: Shawn.T# Email: shawntai.ds@gmail.com## this is the Interface package of Ansible2 API#from collections import namedtuplefrom ansible.parsing.dataloader import DataLoaderfrom ansible.vars import VariableManagerfrom ansible.inventory import Inventoryfrom ansible.playbook.play import Playfrom ansible.executor.task_queue_manager import TaskQueueManagerfrom tempfile import NamedTemporaryFileimport osclass AnsibleTask(object): def __init__(self, targetHost): Options = namedtuple( 'Options', [ 'listtags', 'listtasks', 'listhosts', 'syntax', 'connection','module_path', 'forks', 'remote_user', 'private_key_file', 'ssh_common_args', 'ssh_extra_args', 'sftp_extra_args', 'scp_extra_args', 'become', 'become_method', 'become_user', 'verbosity', 'check' ] ) # initialize needed objects self.variable_manager = VariableManager() self.options = Options( listtags=False, listtasks=False, listhosts=False, syntax=False, connection='smart', module_path='/usr/lib/python2.7/site-packages/ansible/modules', forks=100, remote_user='root', private_key_file=None, ssh_common_args=None, ssh_extra_args=None, sftp_extra_args=None, scp_extra_args=None, become=False, become_method=None, become_user='root', verbosity=None, check=False ) self.passwords = dict(vault_pass='secret') self.loader = DataLoader() # create inventory and pass to var manager self.hostsFile = NamedTemporaryFile(delete=False) self.hostsFile.write(targetHost) self.hostsFile.close() self.inventory = Inventory(loader=self.loader, variable_manager=self.variable_manager, host_list=self.hostsFile.name) self.variable_manager.set_inventory(self.inventory) def ansiblePlay(self, action): # create play with tasks args = "ls /" play_source = dict( name = "Ansible Play", hosts = 'all', gather_facts = 'no', tasks = [ dict(action=dict(module='shell', args=args), register='shell_out'), dict(action=dict(module='debug', args=dict(msg='{{shell_out.stdout}}'))) ] ) play = Play().load(play_source, variable_manager=self.variable_manager, loader=self.loader) # run it tqm = None try: tqm = TaskQueueManager( inventory=self.inventory, variable_manager=self.variable_manager, loader=self.loader, options=self.options, passwords=self.passwords, stdout_callback='default', ) result = tqm.run(play) finally: # print result if tqm is not None: tqm.cleanup() os.remove(self.hostsFile.name) self.inventory.clear_pattern_cache() return result
写一个ansibleTask类,创建了上述的各类必要的配置信息对象,最后使用ansibleTask.ansiblePlay()函数执行。
inventory文件的动态生成
写上面的代码的过程中,碰到一个问题:inventory对象创建时需要一个实体的hosts文件,而文件需要动态生成。
生成的方法参考了这篇牛逼闪闪的文章。使用tempfile.NamedTemporaryFile这个方法来创建一个有名称的临时文件,可以选择关闭后删除或保留。上面的处理办法是:不删除,在执行完毕之后,通过os.remove(self.hostsFile.name)
进行删除。
ps.经YiChenWang指出,inventory的创建参数host_list可以使列表。使用以下方式创建inventory也是可以的:
self.inventory = Inventory(loader=self.loader, variable_manager=self.variable_manager, host_list=['xx.xx.xx.xx', 'xx.xx.xx.xx'])
不过,源码中指出,采用list格式参数是无法加载inventory data的。如果需要加载,还是得使用临时文件的办法。
作者:茶客furu声
链接:https://www.jianshu.com/p/8558befb16c1
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