最近在看iOS核心动画高级技巧,OC语言与Swift转换有点令人头疼,某些类和Api改动相当大。所以遇到我很困扰的语法我都会记录一下,也方便日后回顾。
首先是关于时间的类NSCalendar
时钟.gif
这是iOS核心动画高级技巧——3.图层几何学——3.2锚点里的原文
- (void)tick { //convert time to hours, minutes and seconds NSCalendar *calendar = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSUInteger units = NSHourCalendarUnit | NSMinuteCalendarUnit | NSSecondCalendarUnit; NSDateComponents *components = [calendar components:units fromDate:[NSDate date]]; CGFloat hoursAngle = (components.hour / 12.0) * M_PI * 2.0; //calculate hour hand angle //calculate minute hand angle CGFloat minsAngle = (components.minute / 60.0) * M_PI * 2.0; //calculate second hand angle CGFloat secsAngle = (components.second / 60.0) * M_PI * 2.0; //rotate hands self.hourHand.transform = CGAffineTransformMakeRotation(hoursAngle); self.minuteHand.transform = CGAffineTransformMakeRotation(minsAngle); self.secondHand.transform = CGAffineTransformMakeRotation(secsAngle); }
在我前前后后的各种查找语法糖的情况下,摸索出三种写法。
第一种
因为这句代码NSHourCalendarUnit | NSMinuteCalendarUnit | NSSecondCalendarUnit
中或的写法,是在是不知道怎么转,所以就暂时没管它
@objc func tick(){ let calendar = NSCalendar.init(identifier: NSCalendar.Identifier.gregorian) let hoursAngle = (getComponents(calendar!, unit: .hour) / 12.0) * CGFloat.pi * 2.0 let minsAngle = (getComponents(calendar!, unit: .minute) / 60.0) * CGFloat.pi * 2.0 let secsAngle = (getComponents(calendar!, unit: .second) / 60.0) * CGFloat.pi * 2.0 self.hourHand.transform = CGAffineTransform.init(rotationAngle: hoursAngle) self.minuteHand.transform = CGAffineTransform.init(rotationAngle: minsAngle) self.secondHand.transform = CGAffineTransform.init(rotationAngle: secsAngle) } func getComponents(_ cal:NSCalendar, unit:NSCalendar.Unit) -> CGFloat{ return CGFloat(cal.component(unit, from: Date())) }
第二种
后来总是想着,OC可以Swift肯定也行的,然后发现是这样写的
@objc func tick2(){ let calendar = NSCalendar.init(identifier: NSCalendar.Identifier.gregorian) let units:NSCalendar.Unit = [.hour, .minute, .second] let comp = calendar!.components(units, from: Date()) setDigit(digit: comp.hour! / 10, forView: self.digitViews[0]) setDigit(digit: comp.hour! % 10, forView: self.digitViews[1]) setDigit(digit: comp.minute! / 10, forView: self.digitViews[2]) setDigit(digit: comp.minute! % 10, forView: self.digitViews[3]) setDigit(digit: comp.second! / 10, forView: self.digitViews[4]) setDigit(digit: comp.second! % 10, forView: self.digitViews[5]) }
第三种
NS开头的,Swift肯定是会重写成自己的类的,试试?
@objc func tick3(){ let calendar = Calendar.init(identifier: .gregorian) let ccc:Set<Calendar.Component> = [Calendar.Component.hour, Calendar.Component.minute, Calendar.Component.second] let comp = calendar.dateComponents(ccc, from: Date()) setDigit(digit: comp.hour! / 10, forView: self.digitViews[0]) setDigit(digit: comp.hour! % 10, forView: self.digitViews[1]) setDigit(digit: comp.minute! / 10, forView: self.digitViews[2]) setDigit(digit: comp.minute! % 10, forView: self.digitViews[3]) setDigit(digit: comp.second! / 10, forView: self.digitViews[4]) setDigit(digit: comp.second! % 10, forView: self.digitViews[5]) }
这些代码只是语法的转换,不是完整代码。而且代码量很小,我也不想上传github,所以直接贴出来,但是没包括Interface Builder中的布局,所以我截了张XIB的图出来。还有不要给约束。
XIB截图
代码
class ClockController: UIViewController { @IBOutlet weak var hourHand: UIImageView! @IBOutlet weak var minuteHand: UIImageView! @IBOutlet weak var secondHand: UIImageView! var timer:Timer! var timer2:Timer! @IBOutlet var digitViews:[UIView]! override func viewDidLoad() { super.viewDidLoad() self.secondHand.layer.anchorPoint = CGPoint.init(x: 0.5, y: 0.9) self.minuteHand.layer.anchorPoint = CGPoint.init(x: 0.5, y: 0.9) self.hourHand.layer.anchorPoint = CGPoint.init(x: 0.5, y: 0.9) timer = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(tick), userInfo: nil, repeats: true) // Do any additional setup after loading the view. tick() setupTick2() } @objc func tick(){ let calendar = NSCalendar.init(identifier: NSCalendar.Identifier.gregorian) let hoursAngle = (getComponents(calendar!, unit: .hour) / 12.0) * CGFloat.pi * 2.0 let minsAngle = (getComponents(calendar!, unit: .minute) / 60.0) * CGFloat.pi * 2.0 let secsAngle = (getComponents(calendar!, unit: .second) / 60.0) * CGFloat.pi * 2.0 self.hourHand.transform = CGAffineTransform.init(rotationAngle: hoursAngle) self.minuteHand.transform = CGAffineTransform.init(rotationAngle: minsAngle) self.secondHand.transform = CGAffineTransform.init(rotationAngle: secsAngle) } func getComponents(_ cal:NSCalendar, unit:NSCalendar.Unit) -> CGFloat{ return CGFloat(cal.component(unit, from: Date())) } func setupTick2(){ let digits = UIImage.init(named: "Digits") for vi in self.digitViews { vi.layer.contents = digits?.cgImage vi.layer.contentsRect = CGRect.init(x: 0, y: 0, width: 0.1, height: 1.0) vi.layer.contentsGravity = kCAGravityResizeAspect vi.layer.magnificationFilter = kCAFilterNearest } timer2 = Timer.scheduledTimer(timeInterval: 1.0, target: self, selector: #selector(tick2), userInfo: nil, repeats: true) self.tick2() } @objc func tick2(){ let calendar = NSCalendar.init(identifier: NSCalendar.Identifier.gregorian) let units:NSCalendar.Unit = [.hour, .minute, .second] let comp = calendar!.components(units, from: Date()) setDigit(digit: comp.hour! / 10, forView: self.digitViews[0]) setDigit(digit: comp.hour! % 10, forView: self.digitViews[1]) setDigit(digit: comp.minute! / 10, forView: self.digitViews[2]) setDigit(digit: comp.minute! % 10, forView: self.digitViews[3]) setDigit(digit: comp.second! / 10, forView: self.digitViews[4]) setDigit(digit: comp.second! % 10, forView: self.digitViews[5]) } @objc func tick3(){ let calendar = Calendar.init(identifier: .gregorian) let ccc:Set<Calendar.Component> = [Calendar.Component.hour, Calendar.Component.minute, Calendar.Component.second] let comp = calendar.dateComponents(ccc, from: Date()) setDigit(digit: comp.hour! / 10, forView: self.digitViews[0]) setDigit(digit: comp.hour! % 10, forView: self.digitViews[1]) setDigit(digit: comp.minute! / 10, forView: self.digitViews[2]) setDigit(digit: comp.minute! % 10, forView: self.digitViews[3]) setDigit(digit: comp.second! / 10, forView: self.digitViews[4]) setDigit(digit: comp.second! % 10, forView: self.digitViews[5]) } func setDigit(digit:Int, forView view:UIView){ let num = Double(digit) view.layer.contentsRect = CGRect.init(x: num * 0.1, y: 0, width: 0.1, height: 1.0) } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } }
作者:Bart_Simpson
链接:https://www.jianshu.com/p/d3765cccb471
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