栈
#include<bits/stdc++.h>
#include<malloc.h>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
struct Stack
{
int len;
int *base,*top;
};
bool empty(Stack *s){return s->base==s->top;}
int size(Stack *s)
{
return s->top-s->base;
}
void build(Stack *s,int n)
{
s->base=(int *)malloc(sizeof(int)*n);
s->len=n,s->top=s->base;
}
void push(Stack *s,int val)
{
if(s->top-s->base==s->len)return;
*s->top++=val;
}
int pop(Stack *s)
{
if(empty(s))return *s->top;
return *--s->top;
}
int front(Stack *s)
{
if(empty(s))return -1;
return *(s->top-1);
}
void clear(Stack *s)
{
if(s->base)free(s->base);
}
int main()
{
Stack p;
build(&p,5);
for(int i=0;i<5;i++)
{
int x;cin>>x;
push(&p,x);
}
while(!empty(&p))
{
cout<<pop(&p)<<endl;
}
}
栈2
#include<bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef struct
{
int *base;
int *top;
int stacksize;
}SqStack;
#define Status int
#define STACK_INIT_SIZE 100
#define STACKINCREMENT 10
#define OK 1
#define ERROR 0
#define INFEASIBLE -1
#define OVERFLOW -2
/*
Status InitStack(SqStack &S);//构造空栈
Status DestroyStack(SqStack &S);// 销毁栈
Status ClearStack(SqStack &S);// 情空栈
Status StackEmpty(SqStack S);// 判断是否为空栈
int StackLength(SqStack S);// 栈的长度
Status GetTop(SqStack S);// 栈顶元素
Status Push(SqStack &S,int &e);// 入栈
Status Pop(SqStack &S,int &e);// 出栈
Status Stacktravel(SqStack S);// 遍历
*/
struct STACK
{
Status InitStack(SqStack &S)
{
S.base=(int *)malloc(STACK_INIT_SIZE*sizeof(int));
if(!S.base)exit(OVERFLOW);
S.top=S.base;
S.stacksize=STACK_INIT_SIZE;
return OK;
}
Status GetTop(SqStack S,int &e)
{
if(S.top==S.base)return ERROR;
e=*(S.top-1);return OK;
}
Status Push(SqStack &S,int e)
{
if(S.top-S.base>=S.stacksize)
{
S.base=(int *)realloc(S.base,(S.stacksize+STACKINCREMENT)*sizeof(int));
if(!S.base)exit(OVERFLOW);
S.top=S.base+S.stacksize;
}
*S.top++=e;
return OK;
}
Status Pop(SqStack &S,int &e)
{
if(S.top==S.base)return ERROR;
e=*--S.top;
return OK;
}
int StackLength(SqStack S){return S.top-S.base;}
Status StackEmpty(SqStack S){return S.top==S.base;}
Status Stacktravel(SqStack S)
{
for(int i=0;i<StackLength(S);i++)
{
printf("%d ",S.base[i]);
}
}
Status DestroyStack(SqStack &S)
{
S.base=S.top;
}
};
int main()
{
SqStack node;
STACK Stack;
Stack.InitStack(node);
for(int i=0;i^5;i++)
{
int e;cin>>e;
Stack.Push(node,e);
}
}
单调栈
#include<iostream>
const int N=105;
int main()
{
int d[N];int n;std::cin>>n;
int top=0;int a[N];
int L[N],R[N];
for(int i=0;i<n;i++)std::cin>>a[i];
for(int i=0;i<n;i++)
{
while(top>0&&a[d[top]]>=a[i])top--;
if(top=0)L[i]=0;else L[i]=top+1;
d[top]=i;
}
top=0;
for(int i=n-1;i>=0;i--)
{
while(top>0&&a[d[top]]>=a[i])top--;
if(top==0)R[i]=n;else R[i]=top;
d[top]=i;
}
}
/* for(int i=0;i<n;i++)
{
scanf("%lld%lld",w+i,h+i);
sum[i+1]=sum[i]+w[i];
while(!d1.empty()&&h[d1.top()]>=h[i])d1.pop();
if(d1.empty())L[i]=0;else L[i]=d1.top()+1;
d1.push(i);
}
for(int i=n-1;i>=0;i--)
{
while(!d2.empty()&&h[d2.top()]>=h[i])d2.pop();
if(d2.empty())R[i]=n;else R[i]=d2.top();
d2.push(i);
}
*/
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