刚学自定义控件,希望各路神仙可以给点建议,或资料,或学习路线,大家一起学习。
代码:
public class Round extends View { /** * 标准方程(x-a)^2+(y-b)^2=r^2 (a,b)为圆心 r为半径 * 一般方程x^2+y^2+Dx+Ey+F=0(d^2+e^2-4f>0 * 参数方程x=a+r*cosθ,y=b+r*sinθ (a,b)为圆心 * 端点式(x-a1)(x-a2)+(y-b1)(y-b2)=0 (a,b)为圆上的一点 */ int a = 0; //圆心横坐标 int b = 0; //圆心纵坐标 int r = 0; //半径 double Second = 0, temp_Second = 0; //半径与X轴的夹角 double Minute = 0,temp_Minute = 0; //半径与X轴的夹角 double Hour = 0,temp_Hour = 0; //半径与X轴的夹角 private Activity activity; public Round(Context context) { super(context); this.activity = (Activity) context; a = getWindowsWidth(activity) / 2; b = getWindowsHeight(activity) / 2; r = getWindowsWidth(activity) / 2 - 10; } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); // 画圆 paint.setColor(Color.BLACK); paint.setStyle(Paint.Style.STROKE); paint.setAntiAlias(true); canvas.drawCircle(a, b, r, paint); Path numberPath = new Path(); // 画时针的刻度 List<Double> graduation = new ArrayList<>(); for (int i = 0; i < 60; i++) { graduation.add((double) i); } float g_x, g_y, g_x_2, g_y_2; for (int j = 0; j < graduation.size(); j++) { g_x = a + r * (float) Math.sin(graduation.get(j) * 6 * Math.PI / 180); g_y = b + r * (float) Math.cos(graduation.get(j) * 6 * Math.PI / 180); if (j == 0 || j == 15 || j == 30 || j == 45) { g_x_2 = a + (r - 15) * (float) Math.sin(graduation.get(j) * 6 * Math.PI / 180); g_y_2 = b + (r - 15) * (float) Math.cos(graduation.get(j) * 6 * Math.PI / 180); } else if (j == 5 || j == 10 || j == 20 || j == 25 || j == 35 || j == 40 || j == 50 || j == 55) { g_x_2 = a + (r - 10) * (float) Math.sin(graduation.get(j) * 6 * Math.PI / 180); g_y_2 = b + (r - 10) * (float) Math.cos(graduation.get(j) * 6 * Math.PI / 180); } else { g_x_2 = a + (r - 5) * (float) Math.sin(graduation.get(j) * 6 * Math.PI / 180); g_y_2 = b + (r - 5) * (float) Math.cos(graduation.get(j) * 6 * Math.PI / 180); } numberPath.moveTo(g_x, g_y); numberPath.lineTo(g_x_2, g_y_2); canvas.drawPath(numberPath, paint); } Calendar calendar = Calendar.getInstance(); temp_Hour = calendar.get(Calendar.HOUR) * 30; //圆分为60格,所以一格6度,一小时为5格,所以乘30 temp_Minute = calendar.get(Calendar.MINUTE) * 6; //同理 temp_Second = calendar.get(Calendar.SECOND) * 6; //同理 Paint textPaint = new Paint(); //画数字时钟 textPaint.setAntiAlias(true); textPaint.setStyle(Paint.Style.FILL); textPaint.setTextSize(18); canvas.drawText(calendar.get(Calendar.HOUR)+":"+calendar.get(Calendar.MINUTE)+":"+calendar.get(Calendar.SECOND),30,80,textPaint); //一些逻辑判断 if (temp_Hour == 0 || temp_Hour == 360) { Hour = 180; } else if (temp_Hour == 180) { Hour = 0; } else { Hour = 180 - temp_Hour; } if (temp_Minute == 0 || temp_Minute == 360) { Minute = 180; } else if (temp_Minute == 180) { Minute = 0; } else { Minute = 180 - temp_Minute; } if (temp_Second == 0 || temp_Second == 360) { Second = 180; } else if (temp_Second == 180) { Second = 0; } else { Second = 180 - temp_Second; } //画秒针 float x = a + (r - 20) * (float) Math.sin(Second * Math.PI / 180); float y = b + (r - 20) * (float) Math.cos(Second * Math.PI / 180); canvas.drawLine(a, b, x, y, paint); //画分针 paint.setColor(Color.RED); x = a + (r - 40) * (float) Math.sin(Minute * Math.PI / 180); y = b + (r - 40) * (float) Math.cos(Minute * Math.PI / 180); canvas.drawLine(a, b, x, y, paint); //画时针 paint.setColor(Color.BLUE); x = a + (r - 60) * (float) Math.sin(Hour * Math.PI / 180); y = b + (r - 60) * (float) Math.cos(Hour * Math.PI / 180); canvas.drawLine(a, b, x, y, paint); } /** * 获取屏幕的宽度 */ public final static int getWindowsWidth(Activity activity) { DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); return dm.widthPixels; } /** * 获取屏幕的高度 */ public final static int getWindowsHeight(Activity activity) { DisplayMetrics dm = new DisplayMetrics(); activity.getWindowManager().getDefaultDisplay().getMetrics(dm); return dm.heightPixels; }
调用:
Round round; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); round = new Round(MainActivity.this); setContentView(round); handler.sendEmptyMessage(1); } Handler handler = new Handler() { @Override public void handleMessage(Message msg) { if (msg.what == 1) { round.invalidate(); //刷新View handler.sendEmptyMessage(1); } } }; @Override protected void onDestroy() { super.onDestroy(); handler.removeMessages(1); }
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