基础使用
这里要介绍的是google的DrawerLayout,行为可见google官方应用如gmail;而手Q的抽屉则是根据android-undergarment项目来定制的一个控件。
官方教程:Creating a Navigation Drawer
DrawerLayout添加在主内容区的上层,作为parent,下面的第一个child是主内容区域,第二个child则可以是其他任何东西,需要作为抽屉的view则需要声明android:layout_gravity。
DrawerLayout的setScrimColor可以设置抽屉拉出时右侧主内容剩余区域上面盖的颜色(默认0x99000000)。
高级应用
DrawerLayout默认只有在边缘的一个edge能够触发抽屉拉取的动作,而这个是通过ViewDragHelper这个类来实现的。
1 2 3 4 | private static final int EDGE_SIZE = 20; // dp private static final int BASE_SETTLE_DURATION = 256; // ms private static final int MAX_SETTLE_DURATION = 600; // ms |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | public static void (DrawerLayout drawerLayout, float dp) { if (drawerLayout == null) { return; } try { // find ViewDragHelper and set it accessible Field leftDraggerField = drawerLayout.getClass().getDeclaredField("mLeftDragger"); leftDraggerField.setAccessible(true); ViewDragHelper leftDragger = (ViewDragHelper) leftDraggerField.get(drawerLayout); // find edgesize and set is accessible Field edgeSizeField = leftDragger.getClass().getDeclaredField("mEdgeSize"); edgeSizeField.setAccessible(true); int edgeSize = edgeSizeField.getInt(leftDragger); edgeSizeField.setInt(leftDragger, Math.max(edgeSize, ViewUtils.dpToPx(dp))); } catch (NoSuchFieldException e) { // ignore } catch (IllegalArgumentException e) { // ignore } catch (IllegalAccessException e) { // ignore } } |
不建议自己处理onTouch,会导致抽屉不能平滑跟手,比如stackoverflow上有给出以下这种方案的,简直坑爹:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | // ======================== 触摸事件处理 =================================== private float startX, startY; public boolean dispatchTouchEvent(MotionEvent ev) { boolean handled = false; int action = ev.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: startX = ev.getX(); startY = ev.getY(); break; case MotionEvent.ACTION_MOVE: case MotionEvent.ACTION_UP: float endX = ev.getX(); float endY = ev.getY(); if (startX > HOT_FIELD || Math.abs(endY - startY) > SENSIBILITY_Y) { break; } // From left to right if (endX - startX >= SENSIBILITY_X) { handled = openDrawer(); } // From right to left if (startX - endX >= SENSIBILITY_X) { handled = closeDrawer(); } break; } if (handled) { mDrawerLayout.cancelChildViewTouch(); } return handled; } ## 坑爹的bug们 ### 初始化LayoutParam时可能出错 ```java @Override public ViewGroup.LayoutParams generateLayoutParams(AttributeSet attrs) { LayoutParams layoutParams = null; try { // 出现异常时,用默认值 layoutParams = new LayoutParams(getContext(), attrs); } catch (Throwable e) { layoutParams = null; } if (layoutParams == null) { layoutParams = new LayoutParams(-1, -1); layoutParams.gravity = Gravity.NO_GRAVITY; } return layoutParams; } |
这是由于多点触摸时候requestDisallowInterceptTouchEvent和DrawerLayout的innerViews问题。自己在外面继承DrawerLayout然后改一下行为。
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | public class extends { public (Context context) { super(context); } public (Context context, AttributeSet attrs) { super(context, attrs); } public (Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } private boolean mIsDisallowIntercept = false; @Override public void (boolean disallowIntercept) { // keep the info about if the innerViews do requestDisallowInterceptTouchEvent mIsDisallowIntercept = disallowIntercept; super.requestDisallowInterceptTouchEvent(disallowIntercept); } @Override public boolean (MotionEvent ev) { // the incorrect array size will only happen in the multi-touch scenario. if (ev.getPointerCount() > 1 && mIsDisallowIntercept) { requestDisallowInterceptTouchEvent(false); boolean handled = super.dispatchTouchEvent(ev); requestDisallowInterceptTouchEvent(true); return handled; } else { return super.dispatchTouchEvent(ev); } } } |
这也是极其坑爹的一个bug,原因是触摸EDGE的时候,事件触发到抽屉出现有一个延时:
1 | /** * Length of time to delay before peeking the drawer. */ private static final int PEEK_DELAY = 160; // ms @Override public void (int edgeFlags, int pointerId) { postDelayed(mPeekRunnable, PEEK_DELAY); } |
抽屉有STATE_IDLE, STATE_DRAGGING和STATE_SETTLING三种状态,而这个偶然状况下,已经处于STATE_DRAGGING,而这个动作打开了抽屉20dp并试图再次置回STATE_DRAGGING,
1 | private boolean (float delta, float odelta, int pointerId, int edge) { final float absDelta = Math.abs(delta); final float absODelta = Math.abs(odelta); if ((mInitialEdgesTouched[pointerId] & edge) != edge || (mTrackingEdges & edge) == 0 || (mEdgeDragsLocked[pointerId] & edge) == edge || (mEdgeDragsInProgress[pointerId] & edge) == edge || (absDelta <= mTouchSlop && absODelta <= mTouchSlop)) { return false; } if (absDelta < absODelta * 0.5f && mCallback.onEdgeLock(edge)) { mEdgeDragsLocked[pointerId] |= edge; return false; } return (mEdgeDragsInProgress[pointerId] & edge) == 0 && absDelta > mTouchSlop; } |
但这里由于mEdgeDragsInProgress[pointerId] & edge) == edge所以阻止了DrawerLayout回到STATE_DRAGGING。
解决方案是把DrawerLayout的ViewDragCallback中的mPeekRunnable进行修改,简单粗暴。
1 2 3 4 5 | private final Runnable mPeekRunnable = new Runnable() { @Override public void () { //peekDrawer(); } }; |
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