游戏规则:
/* 一、创建一副扑克牌
- 四种花色:黑桃、红桃、梅花、方片
- 十三种点数:2-10,J,Q,K,A,不考虑大小王
- 二、创建两名玩家
- 玩家至少有ID、姓名、手牌等属性,手牌为扑克牌的集合
- 三、洗牌
- 将之前创建的“一副扑克牌”打乱顺序
- 四、发牌
- 将洗牌之后的扑克牌集合,从第一张开始,
- 发给两名玩家,按照一人一张方式,每人发两张
- 五、游戏
- 比较两名玩家手中的扑克牌,规则为:
- 去两个人各自手中点数最大的牌进行比较,点数大的赢;
- 若两人各自的点数最大的牌相等,则再按花色比较。
- */
代码主要有三个类,玩家类Player,扑克类Poker,游戏流程类ListPoker
玩家类Player:
import java.util.ArrayList;
import java.util.List;
public class Player {
public String id;
public String name;
public List<Poker> shoupai;
public Player(String id,String name) {
this.id=id;
this.name=name;
this.shoupai=new ArrayList<Poker>();
}
}
扑克类Poker:
public class Poker implements Comparable<Poker>{
public String flower;
public String num;
public Poker(String fl,String num) {
this.flower=fl;
this.num=num;
}
public Poker(){
}
@Override
//四种花色:黑桃、红桃、梅花、方片
public int compareTo(Poker o) {
Integer a=0,b=0;
if(this.flower==o.flower){
return this.num.compareTo(o.num);
}
else{
switch(this.flower)
{
case "黑桃": a=4;
break;
case "红桃": a=3;
break;
case "梅花": a=2;
break;
case "方片": a=3;
break;
default: a=0;
break;
}
switch(o.flower)
{
case "黑桃": b=4;
break;
case "红桃": b=3;
break;
case "梅花": b=2;
break;
case "方片": b=3;
break;
default: b=0;
break;
}
return a.compareTo(b);
}
}
}
游戏流程类ListPoker:
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
public class ListPoker {
public List<Poker> PairPorker;
private Scanner console;
public List<Player> Playerlist;
public Player p1;
public Player p2;
public ListPoker() {
this.PairPorker=new ArrayList<Poker>();
this.Playerlist=new ArrayList<Player>();
}
//创建扑克牌
public void MakePoker(){
System.out.println("-------------------创建扑克牌-------------------------");
for(int i=2;i<11;i++){
PairPorker.add(new Poker("黑桃",i+""));
PairPorker.add(new Poker("红桃",i+""));
PairPorker.add(new Poker("梅花",i+""));
PairPorker.add(new Poker("方片",i+""));
}
PairPorker.add(new Poker("黑桃","J"));
PairPorker.add(new Poker("红桃","J"));
PairPorker.add(new Poker("梅花","J"));
PairPorker.add(new Poker("方片","J"));
PairPorker.add(new Poker("黑桃","Q"));
PairPorker.add(new Poker("红桃","Q"));
PairPorker.add(new Poker("梅花","Q"));
PairPorker.add(new Poker("方片","Q"));
PairPorker.add(new Poker("黑桃","K"));
PairPorker.add(new Poker("红桃","K"));
PairPorker.add(new Poker("梅花","K"));
PairPorker.add(new Poker("方片","K"));
System.out.println("------------------扑克牌创建成功-----------------------");
System.out.print("为:[");
for (Poker pk: PairPorker) {
System.out.print(pk.flower+pk.num+" ");
}
System.out.print("]\n");
}
//三、洗牌 将之前创建的“一副扑克牌”打乱顺序
public void Shuffle(){
List<Poker> pk=new ArrayList<Poker>();
Poker ck=new Poker();
Random random=new Random();
Integer length=PairPorker.size();
System.out.println("--------------------开始洗牌-------------------------");
for(int i=0;i<length;i++)
{
do{
ck=PairPorker.get(random.nextInt(length));
}while(pk.contains(ck));
pk.add(ck);
}
PairPorker=pk;
System.out.println("--------------------洗牌结束-------------------------");
}
//判断输入id是否合理,处理异常
private int scanf() throws Exception{
try {
int inner=console.nextInt();
return inner;
} catch (Exception e) {
console=new Scanner(System.in);
throw new Exception("id输入不合理,请重新输入!");
}
}
public void Makeplayer(){
System.out.println("----------------------创建玩家-------------------------");
for (int i = 1; i <3; i++) {
System.out.println("请输入第"+i+"位玩家的ID和姓名:");
System.out.println("输入ID:");
console=new Scanner(System.in);
int ID=0;
try {
ID=scanf();
} catch (Exception e) {
System.out.println(e.getMessage());
i--;
continue;
}
System.out.println("输入姓名:");
String name1;
name1=console.next();
Playerlist.add(new Player(ID+"", name1));
}
p1=Playerlist.get(0);
p2=Playerlist.get(1);
console.close();
}
public void Fapai(){
System.out.println("-----------------开始发牌----------------------");
for(int i=0;i<2;i++)
{
Playerlist.get(0).shoupai.add(PairPorker.get(2*i));
System.out.println("----玩家:"+p1.name+"-拿牌");
Playerlist.get(1).shoupai.add(PairPorker.get(2*i+1));
System.out.println("----玩家:"+p2.name+"-拿牌");
}
System.out.println("-----------------发牌结束----------------------");
}
public void PlayStart(){
System.out.println("-----------------开始游戏----------------------");
Collections.sort(p1.shoupai);
Collections.sort(p2.shoupai);
Poker pkk1=p1.shoupai.get(1);
Poker pkk2=p2.shoupai.get(1);
System.out.println("玩家:"+p1.name+"最大的手牌为:"+pkk1.flower+pkk1.num);
System.out.println("玩家:"+p2.name+"最大的手牌为:"+pkk2.flower+pkk1.num);
if(pkk1.compareTo(pkk2)>0){
System.out.println("-----------玩家:"+p1.name+"获胜--------------");
}
else{
System.out.println("-----------玩家:"+p2.name+"获胜--------------");
}
System.out.println("玩家各自的手牌为:");
System.out.print(p1.name+":[");
for (Poker pk1: p1.shoupai) {
System.out.print(pk1.flower+pk1.num+" ");
}
System.out.print("]");
System.out.print("\n"+p2.name+":[");
for (Poker pk1: p2.shoupai) {
System.out.print(pk1.flower+pk1.num+" ");
}
System.out.print("]\n");
}
public static void main(String[] args) {
ListPoker lp=new ListPoker();
lp.MakePoker();
lp.Shuffle();
lp.Makeplayer();
lp.Fapai();
lp.PlayStart();
}
}
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