package com.company.imooc_chapter_3;
import java.util.*;
import static java.util.Collections.shuffle;
/**
* Created by junius on 2016/12/14.
*/
public class CardGame {
private static Scanner console= new Scanner(System.in);
public static void main(String[] args){
startGame();
}
private static void startGame() {
System.out.println("-------->开始创建扑克牌-------");
List<Card> cc=createCards();
System.out.println("---------扑克牌创建成功:------");
print(cc);
System.out.println("*********开始洗牌************");
shuffle(cc);//直接调用Collections洗牌的方法,查单词无意见发现的
// print(cc);//可以查看洗牌后底牌顺序
System.out.println("*********洗牌结束************");
System.out.println("开始创建玩家!");
List<User> us=creatUser();
System.out.println("开始发牌...");
List<User> newUsers=dealCards(us,cc);
System.out.println("发牌结束!");
System.out.println("开始游戏");
comparePoint(newUsers);//寻找玩家自己最大的手牌,并比较玩家手牌
printPlayerCard(newUsers);
}
private static void comparePoint(List<User> newUsers) {
List<Card> cc = new ArrayList<Card>();
for(User c:newUsers){
cc.addAll(c.shouPai);//将所有手牌进行重新添加
}
Collections.sort(cc);//将说有手牌排序
for(User c1:newUsers) {
for(Card ca:c1.shouPai)
if(ca.equals(cc.get(cc.size()-1)))//通过最大手牌来获取玩家信息
System.out.println("------------------玩家:"+c1.name+"WIN!---------------");
}
}
private static void printPlayerCard(List<User> newUsers) {
System.out.println("玩家各自手牌为:");
for(User us:newUsers){
System.out.print("玩家:"+us.name+"[");
for(int i=0;i<us.shouPai.size();i++){
if(i==(us.shouPai.size()-1))
System.out.print(us.shouPai.get(i).color+us.shouPai.get(i).point+"]");
else
System.out.print(us.shouPai.get(i).color + us.shouPai.get(i).point+",");
}
System.out.println();
}
}
private static List<User> dealCards(List<User> us, List<Card> cc) {
System.out.print("请输入每人发牌张数!");
int num =console.nextInt();
int count=0;
for(int i=0;i<us.size();i++) {
for (int j = 0; j < num; j++) {
System.out.println("...玩家:"+us.get(j).name+"-拿牌!");
us.get(j).shouPai.add(cc.get(count));
count++;
}
}
return us;
}
/**
* 创建玩家list
* */
private static List creatUser() {
List<User> Users=new ArrayList<User>();
Scanner console = new Scanner(System.in);
for(int i=0;i<2;i++){
System.out.println("请输入第"+(i+1)+"位玩家的id和姓名:");
System.out.println("输入id:");
String id = console.next();
System.out.println("输入姓名");
String name = console.next();
Users.add(new User(id, name));
}
return Users;
}
/**
* 创建52张扑克牌list
* */
private static List<Card> createCards() {
List<Card> Cards=new ArrayList<Card>();
String[] huase = {"", "", "", ""};//电脑输入法自带扑克牌图标,有点意思
String[] facePoint = {"2", "3", "4", "5", "6",
"7", "8", "9", "10", "J",
"Q", "K", "A"};
for(int i=0;i<huase.length;i++){
for(int j=0;j<facePoint.length;j++){
Cards.add(new Card(huase[i],facePoint[j]));//生成52张牌
}
}
return Cards;
}
/**
* 打印扑克牌
* */
private static void print(List<Card> Cards) {
int count=1;
for (int i = 0; i < Cards.size(); i++) {
System.out.print(Cards.get(i).color + " " + Cards.get(i).point + ",");
if (count%13==0) {
System.out.println();
}
count++;
}
}
}
package com.company.imooc_chapter_3;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
/**
* Created by junius on 2016/12/14.
*玩家类
*/
public class User{
// @Override
String id;
String name;
List<Card> shouPai;
public User() {
}
public User(String id, String name) {
this.id = id;
this.name = name;
shouPai = new ArrayList<Card>();
}
}
package com.company.imooc_chapter_3;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
/**
* Created by junius on 2016/12/14.
* 扑克类
*/
public class Card implements Comparable{
String color;
String point;
Map<String, Integer> huaSe;
Map<String, Integer> dianShu;
@Override
public boolean equals(Object obj) {
if(obj ==null)
return false;
if(obj instanceof Card){
if(((Card) obj).point==this.point&&((Card) obj).color==this.color)
return true;
}
return false;
}
@Override
public int compareTo(Object o) {
if (o instanceof Card){
//如果点数不同,就比较点数
if (dianShu.get(this.point) != dianShu.get(((Card) o).point))
return dianShu.get(this.point) - dianShu.get(((Card) o).point);
//如果点数相同,就比较花色
return huaSe.get(this.color) - huaSe.get(((Card) o).color);
}
return 0;
}
public Card(){}
public Card(String color,String point){
this.point = point;
this.color = color;
huaSe = new HashMap<String, Integer>();
dianShu = new HashMap<String, Integer>();
huaSe.put("", 4);//通过map value来比较扑克花色和点数大小
huaSe.put("", 3);
huaSe.put("", 2);
huaSe.put("", 1);
dianShu.put("2",2);
dianShu.put("3",3);
dianShu.put("4",4);
dianShu.put("5",5);
dianShu.put("6",6);
dianShu.put("7",7);
dianShu.put("8",8);
dianShu.put("9",9);
dianShu.put("10",10);
dianShu.put("J",11);
dianShu.put("Q",12);
dianShu.put("K",13);
dianShu.put("A",14);
}
}
2周前就写完了,就差比较的覆盖想了很久 最后的想法也就时2个小时给琢磨出来的,还有一些异常没有处理。
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