PokerCard.java
package 扑克牌游戏;
public class PokerCard {
private String color;
private String point;
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public String getPoint() {
return point;
}
public void setPoint(String point) {
this.point = point;
}
public PokerCard(){
super();
}
public PokerCard(String color, String point) {
super();
this.color = color;
this.point = point;
}
}
Player.java
package 扑克牌游戏;
import java.util.HashSet;
import java.util.Set;
public class Player {
private int id;
private String name;
private Set<PokerCard> pokerCard;
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Set<PokerCard> getPokerCard() {
return pokerCard;
}
public void setPokerCard(Set<PokerCard> pokerCard) {
this.pokerCard = pokerCard;
}
public Player(int id, String name) {
super();
this.id = id;
this.name = name;
this.pokerCard = new HashSet<>();
}
}
PokerGame.java
package 扑克牌游戏;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Scanner;
public class PokerGame {
private static Scanner scanner;
// 每个玩家的拿牌数
private static final int CARDSNUM = 2;
// 玩家数量
private static final int PLAYERNUM = 2;
// 花色数组
private static final String[] COLORS = new String[] { "方片", "梅花", "红桃", "黑桃" };
// 花色Map,以便于查找index,并通过index比较大小
private static Map<String, Integer> colorMap = new HashMap<>();
// 点数数组
private static final String[] POINTS = new String[] { "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K",
"A" };
// 点数Map,以便于查找index,并通过index比较大小
private static Map<String, Integer> pointMap = new HashMap<>();
// 玩家数组
private static final Player[] PLAYERS = new Player[PLAYERNUM];
// 扑克牌List
private static List<PokerCard> pokerCards;
// 玩家1的卡牌组
private static PokerCard[] pokerCards0 = new PokerCard[CARDSNUM];
// 玩家2的卡牌组
private static PokerCard[] pokerCards1 = new PokerCard[CARDSNUM];
public static void main(String[] args) {
pokerCards = new ArrayList<>();
scanner = new Scanner(System.in);
// 开始游戏
initGame();
// 洗牌
shuffle();
// 创建玩家
initPlayers();
// 开始发牌
dealCards();
// 开始游戏
playGame();
// 显示玩家各自的手牌
showPlayersCards();
scanner.close();
}
private static void showPlayersCards() {
System.out.println("----------玩家各自的手牌为----------");
// 玩家1
System.out.print("玩家" + PLAYERS[0].getName() + ":[");
System.out.print(pokerCards0[0].getColor() + pokerCards0[0].getPoint()+", "+pokerCards0[1].getColor() + pokerCards0[1].getPoint());
System.out.print("]\n");
// 玩家2
System.out.print("玩家" + PLAYERS[1].getName() + ":[");
System.out.print(pokerCards1[0].getColor() + pokerCards1[0].getPoint()+", "+pokerCards1[1].getColor() + pokerCards1[1].getPoint());
System.out.print("]");
}
/**
* 开始游戏
*/
private static void playGame() {
System.out.println("----------开始游戏----------");
PokerCard pokerCard0;
PokerCard pokerCard1;
// 找到玩家1最大的牌
Iterator<PokerCard> iterator = PLAYERS[0].getPokerCard().iterator();
for (int j = 0; j < CARDSNUM && iterator.hasNext(); j++) {
pokerCards0[j] = (PokerCard) iterator.next();
}
pokerCard0 = getMaxPointCard(pokerCards0[0], pokerCards0[1]);
System.out.println("玩家" + PLAYERS[0].getName() + "最大的手牌为:" + pokerCard0.getColor() + pokerCard0.getPoint());
// 找到玩家2最大的牌
Iterator<PokerCard> iterator1 = PLAYERS[1].getPokerCard().iterator();
for (int j = 0; j < CARDSNUM && iterator1.hasNext(); j++) {
pokerCards1[j] = (PokerCard) iterator1.next();
}
pokerCard1 = getMaxPointCard(pokerCards1[0], pokerCards1[1]);
System.out.println("玩家" + PLAYERS[1].getName() + "最大的手牌为:" + pokerCard1.getColor() + pokerCard1.getPoint());
// 然后找到最大的牌
// 再判断这张牌是谁的。。。
PokerCard maxPokerCard = getMaxPointCard(pokerCard0, pokerCard1);
if (PLAYERS[0].getPokerCard().contains(maxPokerCard)) {
System.out.println("----------玩家" + PLAYERS[0].getName() + "获胜!----------");
} else {
System.out.println("----------玩家" + PLAYERS[1].getName() + "获胜!----------");
}
}
/**
* 比较两张牌的大小 通过在数组中的下标进行比较 牌越大,下标越大
*
* @param p1
* @param p2
* @return
*/
private static PokerCard getMaxPointCard(PokerCard p1, PokerCard p2) {
// 黑桃,红心,梅花,方块
// 首先比较点数
if (pointMap.get(p1.getPoint()) == pointMap.get(p2.getPoint())) {
if (colorMap.get(p1.getColor()) == colorMap.get(p2.getColor())) {
// 花色和点数都相等的情况是不存在的所有返回null
return null;
} else {
return colorMap.get(p1.getColor()) > colorMap.get(p2.getColor()) ? p1 : p2;
}
} else {
return pointMap.get(p1.getPoint()) > pointMap.get(p2.getPoint()) ? p1 : p2;
}
}
/**
* 发牌
*/
private static void dealCards() {
System.out.println("----------开始发牌----------");
for (int i = 0; i < CARDSNUM; i++) {
for (int j = 0; j < PLAYERS.length; j++) {
if ((i == 1 && j == 0) || (i == 1 && j == 1)) {
PLAYERS[j].getPokerCard().add(pokerCards.get(i + j + 1));
} else {
PLAYERS[j].getPokerCard().add(pokerCards.get(i + j));
}
System.out.println("----------玩家" + PLAYERS[j].getName() + "拿牌----------");
}
}
System.out.println("----------发牌结束----------");
}
/**
* 创建玩家
*/
private static void initPlayers() {
for (int i = 0; i < PLAYERNUM; i++) {
System.out.println("请输入第" + (i + 1) + "位玩家的ID和姓名:");
System.out.println("输入ID:");
int id = inputInt();
System.out.println("输入姓名:");
scanner.nextLine();
String name = scanner.nextLine();
PLAYERS[i] = new Player(id, name);
}
// 玩家欢迎
for (int i = 0; i < PLAYERNUM; i++) {
System.out.println("-----欢迎玩家:" + PLAYERS[i].getName() + "-----");
}
}
/**
* 洗牌
*/
private static void shuffle() {
System.out.println("----------开始洗牌----------");
// 洗牌--打乱List中元素的顺序
Collections.shuffle(pokerCards);
System.out.println("----------洗牌结束----------");
}
/**
* 开始游戏
*/
private static void initGame() {
System.out.println("----------创建扑克牌----------");
// 创建扑克牌
createPokerCards();
System.out.println("----------扑克牌创建成功----------");
// 显示
showData();
}
/**
* 创建52张扑克牌
*/
private static void createPokerCards() {
/*
* 初始化花色和点数Map
* 之所有要用到Map是为了更快速的比较牌的大小
*/
for (int i = 0; i < COLORS.length; i++) {
colorMap.put(COLORS[i], i);
}
for (int i = 0; i < POINTS.length; i++) {
pointMap.put(POINTS[i], i);
}
// 生成扑克
for (int i = 0; i < COLORS.length; i++) {
for (int j = 0; j < POINTS.length; j++) {
pokerCards.add(new PokerCard(COLORS[i], POINTS[j]));
}
}
}
/**
* 显示List数据
*/
private static void showData() {
System.out.print("[");
for (int i = 0; i < 51; i++) {
System.out.print(pokerCards.get(i).getColor() + pokerCards.get(i).getPoint() + ", ");
//纯粹为了显示好看点儿的
//每隔13个元素换行一次
if (i > 0 && (i + 1) % 13 == 0) {
System.out.println();
}
}
System.out.print(pokerCards.get(51).getColor() + pokerCards.get(51).getPoint());
System.out.print("]");
}
/**
* 输入判断--如果输入为非数字,则报错并重新输入
*
* @return
*/
private static int inputInt() {
int result = 0;
while (true) {
try {
scanner = new Scanner(System.in);
// 这里如果输入非int类型则会出现异常
result = scanner.nextInt();
break;
} catch (Exception e) {
// 捕获异常并进行提示
System.out.println("请输入整型数字!");
continue;
}
}
return result;
}
}
点击查看更多内容
为 TA 点赞
评论
共同学习,写下你的评论
评论加载中...
作者其他优质文章
正在加载中
感谢您的支持,我会继续努力的~
扫码打赏,你说多少就多少
赞赏金额会直接到老师账户
支付方式
打开微信扫一扫,即可进行扫码打赏哦