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/**
* 扑克牌类
* @author Anders
*
*/
public class Poker implements Comparable<Poker>{
public int num;
public int style;
public Poker(int num,int style){
this.num = num;
this.style = style;
}
@Override
public int compareTo(Poker o) {
if(num>o.num){
return 1;
}else if(num==o.num){
return style > o.style ? 1:(style==o.style?0:-1);
}else{
return -1;
}
}
@Override
public String toString() {
String sty = null;
String n = null;
switch (style) {
case 0:
sty = "方片";
break;
case 1:
sty = "梅花";
break;
case 2:
sty = "红桃";
break;
case 3:
sty = "黑桃";
break;
}
switch (num) {
case 9:
n = "J";
break;
case 10:
n = "Q";
break;
case 11:
n = "K";
break;
case 12:
n = "A";
break;
default:
n = String.valueOf(num+2);
break;
}
return sty + n;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + num;
result = prime * result + style;
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Poker other = (Poker) obj;
if (num != other.num)
return false;
if (style != other.style)
return false;
return true;
}
}
import java.util.ArrayList;
import java.util.List;
/**
* 扑克玩家
* @author Anders
*
*/
public class PokerMan {
public int id;
public String name;
public List<Poker> list = new ArrayList<Poker>();
public PokerMan(){}
public PokerMan(int id,String name){
this.id = id;
this.name = name;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
}
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
/**
* 扑克游戏入口
* @author Anders
*
*/
public class PokerGame {
public static void main(String[] args) {
List<Poker> pList = new ArrayList<Poker>();
List<Poker> pmList = new ArrayList<Poker>();
PokerMan[] pms = new PokerMan[2];
createPoker(pList);
System.out.println("==========牌已创建=======");
System.out.println("==========开始洗牌===========");
shuffle(pList);
System.out.println("==========洗牌结束===========");
for (Poker poker : pList) {
if(pList.indexOf(poker)!=0&&pList.indexOf(poker)%8==7){
System.out.println(poker + "\t");
}else{
System.out.print(poker+"\t");
}
}
System.out.println();
PokerMan pm = null;
Scanner input = new Scanner(System.in);
for (int i = 0; i < 2; i++) {
pm = new PokerMan();
System.out.println("请输入玩家"+(i+1)+"的id:");
try {
pm.setId(input.nextInt());
} catch (Exception e) {
System.out.println("输入错误,请输入整数类型的id:");
input.next();
i--;
continue;
}
System.out.println("请输入玩家"+(i+1)+"的名字:");
pm.setName(input.next());
pms[i] = pm;
}
System.out.println("==========开始发牌===========");
dispatch(pList,pms[0], pms[1], pmList);
System.out.println("==========发牌结束===========");
Collections.sort(pmList);
for (PokerMan pokerMan : pms) {
if(pokerMan.list.contains(pmList.get(pmList.size()-1))){
System.out.println(pokerMan.name+"赢了,手牌最大是:"+pmList.get(pmList.size()-1));
}
}
for (PokerMan pokerMan : pms) {
System.out.println(pokerMan.name+"的手牌是:");
for (Poker poker : pokerMan.list) {
System.out.print(poker+"\t");
}
System.out.println();
}
input.close();
}
/**
* 创建手牌
* @param list
*/
public static void createPoker(List<Poker> list){
Poker p = null;
for(int i=0;i<13;i++){
for(int j=0;j<4;j++){
p = new Poker(i,j);
list.add(p);
}
p=null;
}
}
/**
* 洗牌
* @param list
*/
public static void shuffle(List<Poker> list){
int i = list.size()-1;
Random rd = new Random();
while (i-->1) {
Collections.swap(list, i, rd.nextInt(i));
}
}
/**
* 发牌
* @param list
* @param pm1
* @param pm2
* @param pmList
*/
public static void dispatch(List<Poker> list,PokerMan pm1,PokerMan pm2,List<Poker> pmList){
for (int i = 0; i < 2; i++) {
pm1.list.add(list.get(i));
pm2.list.add(list.get(i+2));
pmList.add(list.get(i));
pmList.add(list.get(i+2));
}
}
}
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