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java入门第三季 简易扑克牌游♂戏

标签:
Java
package com.imooc;

public class Card implements Comparable<Card>{
    public String color;
    public int num;
    public Card(){}
    public Card(String color,int num){
        this.color=color;
        this.num=num;
    }
    @Override
    public int compareTo(Card o) {
        String color="方片梅花红桃黑桃";
        //大小不同,比较大小
        if(this.num!=o.num){
            return this.num-o.num;
        }
        //大小相同,比较花色
        else{
            //花色相同
            if(this.color.equals(o.color)){
                return 0;
            }   
            //花色不同
            else{
                return (color.indexOf(this.color)-color.indexOf(o.color));
            }
        }
    }
}
//----------------------------------------------------------------------------------------------------
package com.imooc;

import java.util.ArrayList;
import java.util.List;

public class Player {
    public int id;
    public String name;
    public List<Card> cards=new ArrayList<Card>();
    public Player(){}
    public Player(int id,String name){
        this.id=id;
        this.name=name;
    }
}
//----------------------------------------------------------------------------------------------------
package com.imooc;

import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
import java.util.Set;

public class Game {
    public Scanner input=new Scanner(System.in);
    public List<Card> cardList=new ArrayList<Card>();//用来创建一副扑克牌
    public Set<Card> refreshCardList=new HashSet<Card>();//用来存放洗过的牌
    public Random random=new Random();//用于洗牌
    public Player[] players=new Player[2];//创建两名VAN家,作为全局变量使用
    //创建52张牌,并洗牌,因为Set是无序,不重复的,所以向cardList中添加元素时,等于洗牌
    //但是再次运行是同样的乱序,所以再创建一个set来洗牌
    //其实可以创建完对象直接加在set中.但是我怕我写的太麻烦和啰嗦(其实是懒)
    public void creatPoker(){
        String[] colors={"黑桃","红桃","梅花","方片"};
        int[] numbers={1,2,3,4,5,6,7,8,9,10,11,12,13};
        Card[] cards=new Card[52];
        for(int i=0;i<4;i++){
            for(int j=0;j<13;j++){
                cardList.add(new Card(colors[i],numbers[j]));
            }
        }
        System.out.println("一副扑克创建完成");
    }
    //洗牌,根据老师的CollectionsTest.java里的方法写的,哈哈哈哈
    public void refreshCard(){
        Card card;
        for(int i=0;i<52;i++){
            do{
                card=cardList.get(random.nextInt(52));
            }while(refreshCardList.contains(card));
            refreshCardList.add(card);
        }
    }
    //遍历创建的牌(用来测试,无视我吧)
    public void cardForEach0(){
        for(Card c:cardList){
            System.out.print("["+c.color+","+c.num+"]");
        }
        System.out.println();
    }
    //遍历refreshcardList(用来测试,无视我吧)
    public void cardForEach(){
        for(Card c:refreshCardList){
            System.out.print("["+c.color+","+c.num+"]");
        }
        System.out.println();
    }
    //输入VAN家信息,创建VAN家
    public void addTwoPlayer(){
        System.out.println("请输入两名VAN家的信息:");
        for(int i=0;i<2;i++){
            System.out.print("请输入第"+(i+1)+"名VAN家的id:");
            int id=input.nextInt();
            System.out.print("请输入第"+(i+1)+"名VAN家的名字:");
            String name=input.next();
            players[i]=new Player(id,name);
            System.out.println("创建成功!");
        }
        for (Player player : players) {
            System.out.println("欢迎VAN家:"+player.name);
        }
    }
    //向VAN家发牌,轮流发,每人两张,发完牌后,立即亮牌
    public void sendCards(){
        System.out.println("向VAN家发牌");
        players[0].cards.add((Card)refreshCardList.toArray()[0]);
        players[1].cards.add((Card)refreshCardList.toArray()[1]);
        players[0].cards.add((Card)refreshCardList.toArray()[2]);
        players[1].cards.add((Card)refreshCardList.toArray()[3]);
        System.out.println("发牌结束");

        //亮牌
        for(int i=0;i<2;i++){
            System.out.print(players[i].name+"的牌为:");
            for (Card c : players[i].cards) {
                System.out.print("["+c.color+","+c.num+"]");
            }
            System.out.println();
        }
        //比较一个选手两张牌的大小
        Card[] playerMaxCard=new Card[2];//存放单个player的最大牌
        for(int i=0;i<2;i++){
            if(((Card)players[i].cards.get(0)).compareTo((Card)players[i].cards.get(1))>0){
                playerMaxCard[i]=(Card)players[i].cards.get(0);
            }else{
                playerMaxCard[i]=(Card)players[i].cards.get(1);
            }
        }
        Card[] maxCard=new Card[1];
        if(playerMaxCard[0].compareTo(playerMaxCard[1])>0){
            System.out.println("胜者:"+players[0].name);
        }
        else if(playerMaxCard[0].compareTo(playerMaxCard[1])<0){
            System.out.println("胜者:"+players[1].name);
        }
        else if(playerMaxCard[0].compareTo(playerMaxCard[1])==0){
            System.out.println("平局!!!!!!!!");
        }
    }
    public static void main(String[] args) {
        System.out.println("--------------开始游戏--------------");
        Game g=new Game();
        System.out.println("已创建一副扑克牌");
        g.creatPoker();
        System.out.println("创建的牌顺序:");
        g.cardForEach0();
        g.refreshCard();
        System.out.println("洗牌后的顺序:");
        g.cardForEach();
        g.addTwoPlayer();
        g.sendCards();
    }
}
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